promotional bannermobile promotional banner

Attack Improvement

Adds new weapons and other changes to combat.

this mod will no longer be updated bc yeah :P

IMPORTANT: Please use the newest version of NeoForge for the best results.

This mod add a whole lot of new items and weapons to spice up combat in a whole new different way. So, what does this mod add?

1.5.1 Released

Fixed bug where Blowpipe was uncraftable.

Fixed bug with Charged Effect not working in 1.21.1.

thats it lol

 All the new stuff from 1.5!!:

Added an all new creative tab for every Attack Improvement item (including Superboom. ur welcome)

The Rapier has been given a new texture, buffed dash, and buffed backwards dash.

Lance: Made with a rapier, iron blocks, iron ingots, and gold ingots. Right Click to charge forward and deal damage to mobs. Running into a block will result in knockback and damage to yourself and the Lance.

Blowpipe: Crafted with bamboo. Made to be a bow thats more accurate but does less damage. Shoots blowdarts instead of arrows.

Blowdarts: Made with leaves, copper ingots, and iron ingots. 

Golden Lance: Is just a lance that has an insane charge (Creative Only)

Some items were given particles and sounds

A couple bugs, errors, and others have been fixed.

Attack Improvement 1.1.0 removed for requiring a mod that doesn't exist anymore

small update :)

1.5 will be compatible with both 1.21.1 and 1.21.4 (pls note the 1.21.1 version is quite buggy so just bear with me)

Old Stuff:

Crude Spear: Made with sticks and cobblestone. It's a great early game weapon with great damage, but awful durability and enchantability.  

Rapier: Made with sticks and iron bars. This weapon does less damage than an iron sword, but comes with two abilities. Right Click to dash forward, but Shift Right Click to dash backward. This weapon has great attack power, but also great movement potential.

Greatsword: Made with iron blocks, iron ingots, and sticks. This weapon is slow and heavy, but comes with the perk of having a sweeping attack ratio of 125%, meaning mobs hit by the sweeping attack take much more damage. (This weapon is also like 2 blocks long so yeah)

Dynamite Cluster: Made by putting Dynamite in a + formation. When it hits the ground, it spawns 5 other dynamite, with all of them going in a random direction.

Conductor: Made with lightning rods, copper blocks, diamonds, and a crossbow. If you Hold Right Click, you'll shoot iron nuggets that do low damage and knockback. If you Shift Right Click, you'll load a lightning rod, saving it like a crossbow. Once you shoot it, the lightning rod will turn into a high damage and knockback, but heavy projectile that will give any entity it hits the Charged Effect. (This weapon is still a WIP so don't be surprised if it changes in a future update)

The Charged Effect causes the iron nuggets from the Conductor to home in on any enemy with the Effect.

The False Heart is made with Heart Crystals and Nether Wart, and it replaces your chest slot with it, giving you 40 extra health. But, the Heart has Curse of Binding, meaning you can't use your elytra/chestplate slot until the Heart breaks. The Heart slowly loses durability until it breaks, freeing your chest slot but getting rid of your Health Boost.

Knives are a set weapons ranging from wooden to netherite. Unlike swords, knives do less damage but have a much higher attack speed. It also comes with the perk of diabling shields, just like axes! These are meant to represent 1.8 combat and how your CPS were how you won at the time.

The Sickle is a equivalent to the iron sword made with iron ingots and nuggets. Despite doing less damage and needing more iron, It has a 20% chance to heal you for each mob you hit.

Heart Crystals are a new healing item made with amethyst shards and nether wart. Using this will give you 2 extra hearts for a long amount of time. Be careful though, drinking milk will get rid of the effects.

Vex Souls are dropped when Vexes are killed. (I hate these things so much)

The Vexium is made with a book and 8 Vex Souls surronding it. Hold it down to summon Vexes at your disposal and gain the Collaberation and Vexed effects.

Chainmail is a new item used in order to make chainmail armor.

New Golden Foods! Each of these foods are crafted in the same way as a golden apple. Make the Golden Potato for Sharpness and Absorption, but you get a little sick at first. Make the Golden Beetroot to improve mining with Haste, Speed, and Night Vision. Make the Golden Loaf to become super-buffed for a short time, but you become weaker when the effects run out.

Make the all-new Sledge, which is made with a Fortress Rune and a blaze rod. This is the opposite of the Mace, where instead of jumping from high areas for maximum damage, you stay as low as you can to the ground as you can. Going for a Crit is not the way you use this weapon. Hitting an entity normally will cause it to receive a large amount of knockback. But, hitting an entity while crouching will make the Sledge lose 10% of it's health, but the entity will receive more knockback, slowness, blindness, and fire damage. 

The Trident and Saddle are now craftable to give these items more accessibility.

The Cracked Fortress Rune can be found in the Nether Fortress rarely in chests. You can repair it with a Netherite Smithing Template and Netherite Ingot in a Smiting Table for the Fortress Rune.

Fortress loot was adjusted to be much better. (No more 20 horse armor in each chest woooooo)

Dynamite is a new item made with Paper, String, and Gunpowder. It can be thrown and can blow up a small area of land.

Superboom is a much stronger version of dynamite and can only be obtained in Creative. WARNING!! Do not use near builds and/or people.

New Advancements: Forged in Fire: Obtain a Sledge, Midas Stims: Eat Every Golden Food, Dominus De Vexibus: Obtain The Vexium, +Conductor: Obtain the Conductor.

yeah thats it

The Attack Improvement Team

profile avatar
  • 2
    Projects
  • 239
    Downloads

More from TheBurper