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Async [Ported]

Async improves entity performance by processing entities in parallel across multiple CPU cores and threads.
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async-fabric-0.2.5+alpha-26.3.jar

File nameasync-fabric-0.2.5+alpha-26.3.jar
Uploader
Hubercik131Hubercik131
Uploaded
Oct 11, 2026
Downloads
269
Size
770.8 KB
Mod Loaders
FabricQuilt
File ID
9128690
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:async-ported-1709812:9128690"

Quilt

modImplementation "curse.maven:async-ported-1709812:9128690"

Learn more about Curse Maven

What's new

👾 New Mod Update 👾

🐛 Bug Fixes

  • Fixed hopper minecarts crashing with IndexOutOfBoundsException from a race in Lithium's shared entity-movement trackers
  • Fixed hoppers crashing with IllegalClassLoadError from a mixin-package helper class being referenced directly in Lithium's entity-movement trackers
  • Fixed a race between async mob spawning and scoreboard team assignment that could desync a player's team and kick them (Incendium)
  • Fixed piglins and other mobs crashing the server with NoClassDefFoundError when the nearest-item, nearest-living-entity and nearest-player sensors ticked
  • Fixed server deadlocks between the tick pool and the server thread during entity locking and off-thread chunk loading
  • Fixed a race in ServerLevel#tickChunk over the shared random state when async random ticks are enabled
  • Fixed a lock-order deadlock between chunk section locks and Lithium's entity-movement tracking locks that could freeze or kick clients
  • Fixed an IndexOutOfBoundsException race in Lithium's block-change tracker
  • Fixed a lock-order-inversion deadlock in Lithium's block-change tracker
  • Fixed an IllegalClassLoadError in Lithium's block-change tracker
  • Fixed a chunk-wait contention timeout that could stall the tick thread
  • Fixed an ItemEntityList concurrency race in Lithium's item stacking
  • Fixed the crash when re-entering a chunk full of hopper minecarts through a nether portal: minecarts are now always ticked on the main thread

⚡ Changes

  • Marked Accelerated Recoiling as an incompatible mod: it keeps single-threaded entity-collision state that parallel ticking corrupts, which spammed IllegalStateException: Unbalanced section view release