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AstroTweaks

Mod with various tweaks and content for modpacks
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[1.12.2] AstroTweaks-b6.3R.jar

File name[1.12.2] AstroTweaks-b6.3R.jar
Uploader
MrKoteoMrKoteo
Uploaded
Oct 1, 2026
Downloads
9
Size
1.4 MB
Mod Loaders
Forge
File ID
9026383
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:astrotweaks-1144141:9026383")

Learn more about Curse Maven

What's new

b6.3


New:

  • Added a tweak that changes the game window title each time the main menu is opened. This fixes an issue where a mod overwrote the title at runtime, while the title provider did not update it again in an already running game.
  • Added SimpleDifficulty support for the "Totem of God": the HEAL function now also restores thirst to maximum and resets the temperature to its base value.
  • Added support for the RTG generator in multiverse worlds.
  • Added a "Black Hole" with near-realistic gravity, entity attraction, block destruction, and mass transfer mechanics between black holes.
  • Added a "Spatial Anchor" that protects the player’s position from being changed by external forces such as collisions, knockback, or gravity.
  • Added a "Spatial Dome" that protects its area of effect from black hole gravity.

Changed:

  • The "Totem of God" now also removes negative effects from its wearer.
  • Changed the rock_normal texture.
  • Negative effects caused by eating spoiled food are now slightly more severe.
  • Changed the default multiverse ID from 10k to 100k to minimize the likelihood of range collisions.
  • RealisticBreak now allows sand to be broken by hand, but prevents ice and planks from being broken by hand.
  • Fixed some models for mined blocks.
  • Fixed a bug where teleporting to a multiverse world via command could cause the player to spawn in the sky above the ocean.
  • Fixed the hardness values of ores, which did not match their vanilla values.
  • Fixed the Money Table configuration.
  • Further optimized Multiverse events.
  • Slightly optimized models data.
  • null item/block textures are now located in the assets/any/ directory to avoid duplication.
  • Several other minor QOL improvements.

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