[unstable][1.12.2] Horse Cart v0.1.1.0a
What's new
This is the alpha version for the upcoming v1.1.0. Two carts included are only available from creative mode. They don't have a proper model yet and should only be used for testing. There is a known bug in this version, which leads to the horse finishing the current AI execution before stopping wandering around, and many features are yet to be implemented.
This version is for testing, you will probably not notice any difference when playing apart from a few bugs that may be included.
Please try to test the following;
- controls when steering from the horse (use the chariot available from creative mode for this purpose)
- horse will always have the same looking direction as you, press the forward key to steer the horse forward, press the sprint key to travel faster
- should the horse be slower? faster? should the speed be adjustable client-side (to a value between the current speed and the sprinting speed)?
- using the config (access this through the mod options), add entities (string id) to the list to allow them to pull the cart
- LAN, multiplayer and singleplayer functionality (does the inventory work properly now?)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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