Asterion 1.2.2 fabric mc26.1.2
Curse Maven Snippet
What's new
Performance & compatibility
- Added Laptop, Balanced, and High Quality presets.
- Added bloom quality settings, including Off.
- Reduced bloom resolution and extra rendering passes on lower settings.
- Added particle count, particle distance, and decoration distance controls.
- Enabled automatic off-screen emissive particle culling.
- Cached skeleton and broken-wood geometry to reduce per-frame CPU work.
- Reduced dropped-item lighting updates and cleaned up unused light-cache entries.
- Added an option to disable held-item block relighting, reducing terrain rebuilds while moving.
- Improved adaptive quality timing and handling of FPS caps.
- Lowered the default adaptive target from 240 to 60 FPS for new configurations.
Rendering fixes
- Fixed an Amnetic depth-format mismatch that could cause glow to appear through terrain on some drivers.
- Improved depth-copy framebuffer setup and handling of incomplete framebuffers.
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