Ashendawn-1.8.1.jar
Curse Maven Snippet
What's new
Ashendawn 1.8.1 Updated private QA kit — Defence and Hunting now count against wilderness Goblins, alongside clearer job information, more scene choices and a reminder for the store sale.
✨ New Choose your scene: Creative now includes 144 named scene and activity options. Pick the performance you want while keeping variety in outfits.
Catch the store sale: a clickable reminder highlights the 25% sale, ending 14 November at 12:00 UK time. It shares the existing quiet-chat rotation, respects muted reminders and stays at least two hours apart.
⚔️ Improved Your jobs at a glance: profession cards clearly identify your Primary, Additional and Inactive jobs.
A consistent Chronicle look: Master menus use the Chronicle’s fonts, with clearer item names and tooltips—including the Hollow Road Sigil.
A better-sized blade: the Goblin Warrior’s sword is 20% smaller. Decorate tighter spaces: scene eggs no longer reject placement because of the old scene-size and headroom checks.
🔧 Fixed Goblin bonuses count: Defence and Hunting now recognise all four wilderness Goblin types, including Precision, Tracking and ordinary-material bonuses. Existing points apply automatically; normal limits and protections remain.
Aura Hour on platforms: Cratefall marks on floors, slabs and stairs now work with clear space above them. Empty space underneath is fine. Sparkle at every crate: each active Cratefall crate launches fireworks every four seconds.
Tommy’s daily prizes: existing wheel settings now receive the approved reward improvements. Already reserved prizes keep their original rewards. Contract buttons: corrected eligibility checks and stale buttons for primary and additional professions.
Forward bow aiming: Skeletons use a forward aiming pose instead of the overhead flourish.
A familiar face returns: the Random Medieval Citizen Egg is back in Creative.
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