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Ashendawn Core

The custom gameplay core for Ashendawn. Players should install the official Ashendawn modpack for the complete server experience.
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Ashendawn-1.0.jar

File nameAshendawn-1.0.jar
Uploader
TomJoLoTomJoLo
Uploaded
Nov 3, 2026
Downloads
18
Size
176.6 MB
Mod Loaders
Forge
File ID
9424568
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ashendawn-1779178:9424568")

Learn more about Curse Maven

What's new

Ashendawn 1.0: Discord changelog

  • Kingdoms and Arrivals & Farewells use consistent, readable headings.
  • Mastery now explains the next equipment purchase unlock using the actual Master catalogue.
  • Royal Bounty status distinguishes disabled scheduling and recovery from a scheduling error.
  • Corrected the spelling of The Forsaken Crypt on its direction sign and related labels.
  • Seasonal crates now show how many days remain.
  • Rowan’s profession menu uses matching artwork for its cards and controls.
  • Ellis lets players collect missing starter supplies during his introduction.
  • Landed Supply Drops have a beacon beam to help you find them.
  • Royal Hunt bounties now show a boss health bar matching the other bosses.
  • Scheduled Royal Hunt bounties announce 30, 15 and 5 minute warnings and count down the final ten seconds in chat.
  • Royal Bounties, PumpKing and the Fallen Sovereign bring nightfall when they spawn.
  • Orrin, Lothar, Grindle and Morwen have custom animated boss models, attacks and matching bounty hall displays. Grindle begins as a mimic, and Morwen grows stronger below half health.
  • Crownslayer equipment now uses the Knight collection, including its animated helmet and weapon textures.
  • Four Nostalgic logout avatars join the Cosmetics Crate.
  • Rank promotions have a spinning 3D badge celebration. The current rank ladder remains capped at50.
  • The Treasure Goblin now uses its generic look and original pack behaviour: dodge attacks, drop four chests, then rocket away with a fifth. Hit the dropped chests to open them.
  • Mirelle now sells a reusable Training Dummy for 100,000 Silver.
  • Use /tp to choose an online player and teleport to them, with a 30-second cooldown.
  • Quest characters now bring the relevant conversation forward, with personal markers and a choice when several quests need the same character.
  • Quest objectives, completed quests, rank promotions and achievements have queued completion popups at the top left.
  • Achievements now describe Ashendawn’s real progression, collections and events; seasonal goals are separate and earned progress is retained.
  • The ESC menu uses Alex’s Ashendawn artwork.
  • Claim daily login rewards at /dailylogin, with a clickable reminder five minutes after your first login each day.
  • Use the new Daily Tasks Board or /dailytasks (/dailyquests also works) for twelve personal daily tasks, Silver rewards, a global leaderboard and eight unlockable badges for chat, overhead names and the player list.
  • The supplied market decorations are available in Creative and can be placed and picked up.
  • Chronicle now explains your equipped combat capability and recent diet.
  • Varied substantial meals can gradually grant up to two additional hearts; repeatedly eating the same dish restores less hunger and saturation.
  • Boss health follows actual participants rather than nearby spectators, and joining later preserves damage already dealt.
  • Boss bars show Threat 1 for Fallen Sovereign, Threat 2 for seasonal bosses and Threat 3 for Royal Bounties; 1 is highest.
  • Update server and clients together and remove the separate Appetite mod. Existing frozen fish and recovery potions retain migration support.