asgard_teleporter-0.2.0.jar
Curse Maven Snippet
What's new
Asgard Teleporter – v0.9.14
Multiplayer Stability & Performance Update
This update focuses on improving multiplayer stability, reducing unnecessary server load, and optimizing the Asgard teleportation system.
Improvements
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Added a 2-second cooldown per player for entity scanning to prevent excessive scan requests.
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Optimized Stargate scanning to reduce server performance impact.
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Added processing limits to Stargate searches to prevent excessive block scanning.
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Improved player-to-player teleportation by reducing unnecessary chunk loading.
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Improved teleportation checks to prevent overlapping transfers.
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Optimized the handling of ongoing teleportation operations.
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Improved cleanup of temporary emergency rescue data.
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Improved entity AI restoration when a player disconnects during an active teleportation.
Multiplayer & Server Optimizations
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Reduced unnecessary server-side processing during scanning operations.
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Improved resource management for multiplayer teleportation.
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Added additional safeguards against repeated teleportation requests.
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Improved handling of interrupted teleportation operations.
Features Preserved
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Asgard teleportation beams and sound effects.
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Player-to-player teleportation, including cross-dimensional transfers.
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Support for modded dimensions.
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Automatic emergency rescue system.
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Stargate and DHD scanning.
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Structure transportation.
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Futuristic Asgard control interface.
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English and French language support.
Compatibility
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Minecraft: 1.20.1
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Mod Loader: Forge
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Environment: Client & Server
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Optional Integration: Just Stargate Mod (JSG)
Notes
This update focuses on stability and optimization rather than introducing major new features.
Some advanced features, particularly complex Stargate and structure transportation, remain experimental. Backing up important worlds before performing large transfers is recommended.
This mod has no additional files

