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Ascension Mastery

Provide more enchantments and skill tree system.

File Details

ascension-1.4.5.jar

  • R
  • Mar 7, 2026
  • 305.77 KB
  • 69
  • 1.20.1
  • Fabric

File Name

ascension-1.4.5.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:ascension-mastery-1424616:7725404"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

📋 Version 1.4.5 Changelog

📝 Developer Note: Sorry this week's update is a couple of days late! The truth is, Slay the Spire 2 is just too incredibly fun! I had to squeeze in writing this week's code between my spire-climbing runs... Anyway, please enjoy this week's update, and go enjoy Slay the Spire 2!

New Features

  • New Skill: Practice Makes Perfect - Upgrading this skill unlocks additional Active Skill slots.
  • New Skill: Alchemist - Upgrading this skill unlocks additional Casting Material slots.
  • New Active Skill: Tidal Wave - Unleash the power of the ocean.

Changes & Balance

  • Mechanic Change: Active skills that are currently on cooldown will now slowly consume your Hunger.
  • Progression Update: The initial number of Active Skill slots is now limited to 2. You must upgrade the "Practice Makes Perfect" skill to unlock more (Maximum slots increased to 6).
  • Progression Update: The initial number of Material slots is now limited to 2. You must upgrade the "Alchemist" skill to unlock more (Maximum slots increased to 6).
  • Balance: Reduced the Skill Point cost for unlocking and upgrading most skills across the tree.

Removals

  • Removed the "Root" node of the Skill Tree.

Bug Fixes

  • Fixed a bug where the visual flight range of the flying swords did not match their actual damage hitbox range in the secondary effect of "Sword of Judgment".