ascending_fishers_core-0.4.1.jar
Curse Maven Snippet
What's new
Ascending Fishers 0.4.1
This update focuses on improving early-game progression, fishing balance, automation access, renewable resources, and several progression fixes.
Early Fishing Balance
Increased the custom starter-resource chance when fishing in normal Water from 60% to 80%.
Rebalanced normal Water starter resources:
- String is now the most common early resource.
- Dirt, Cobblestone, Flint, and Saplings remain available.
Reduced the amount of early-game Cod and Salmon by allowing fewer catches to fall through to the vanilla fishing table.
Normal Water Auto Angler catches now have a 70% base chance to produce starter resources.
Updated displayed JEI fishing chances to match the new balance.
Dirt Water Tree Expansion
Dirt Water can now provide all eight vanilla tree starters:
- Oak Sapling
- Spruce Sapling
- Birch Sapling
- Jungle Sapling
- Acacia Sapling
- Dark Oak Sapling
- Cherry Sapling
- Mangrove Propagule
Saplings and propagules are now much more common from Dirt Water, making it the main early-game source for tree variety.
Earlier Auto Angler
Reworked the Auto Angler recipe for much earlier progression.
New recipe uses:
- 4 Iron Ingots
- 1 Gold Ingot
- 1 Redstone Block
- 2 basic Anglers Poles
Removed the previous Iron Block and Gold Block requirements.
Updated Auto Angler progression tracking so automated catches can now be detected during the early-game progression.
Moved the hidden automated-catch advancement support from the later progression into Chapter 2 support.
The Auto Angler is now intended to become available near the end of the Flint tier, before the Iron Anglers Pole.
Renewable Lava
- Added a renewable Lava Bucket recipe.
- 4 Magma Cream placed around an empty Bucket now crafts 1 Lava Bucket.
- This provides a renewable lava path using Magma Cream obtained through Soul Sand Water instead of requiring naturally generated lava.
HUD Improvements
- Adjusted the custom health HUD layout.
- Moved the armor bar above the compact heart display for better visibility and spacing.
Progression and Compatibility Fixes
- Improved several progression checks and prerequisites used by Ascending Fishers systems.
- Corrected Eyes of Ender progression checks.
- Improved Endless Leviathan progression and summon requirement handling.
- Endless Leviathan summoning no longer restricts the player to a specific armor set.
- Corrected Leviathan weapon/stat progression checks.
- Updated Heart of the Ascended Ocean progression support used by late-game content.
- Improved progression support for Inferium, Prosperity, and later modded-resource paths.
- Various internal advancement, recipe, JEI, and progression cleanup.
Version
- Updated Ascending Fishers core mod version to 0.4.1.
This mod has no additional files

