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Ascendia

Unlisted
An Isekai-inspired RPG progression mod featuring a unified leveling, skill, and job system.

Ascendia is an Isekai-inspired RPG progression mod that brings a full character-building system into Minecraft — leveling, stats, skills, and jobs, all working together as one unified experience.

Core Systems

  • Character Leveling — Classic EXP-based leveling with a scaling curve, earned through combat and other activities.
  • Seven Stats, Fully Connected to Gameplay — Strength boosts melee damage, Vitality raises max health, Dexterity speeds up attacks, Agility increases movement speed, Intelligence and Mind both scale your Mana pool and regeneration, and Luck improves loot drops. Every point you invest has a real, visible effect.
  • Derived HP/MP System — Health and Mana scale automatically from your stats, with Mana regenerating over time and powering your skills.
  • Job System — Choose a job that unlocks its own skill tree with independent job-leveling. Skills you've earned stay with you permanently, even after switching jobs — encouraging experimentation without punishing you for it.
  • Skills across Combat, Magic, and Crafting — From a mana-fueled melee strike to a projectile spell that deals area damage, each skill category plays differently.
  • Unique Skills — A small number of rare, one-per-player abilities that can't be earned through leveling alone.
  • Status GUI — A dedicated in-game window showing your level, stats, mana, and available points, with interactive point allocation.

Project Status

Ascendia is under active development. Core systems are implemented and playable, with more content — including custom items, altars, and additional skills — planned ahead. Feedback is very welcome.

Ascendia Team

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