Ascender's Road

Player leveling and ascensions.
Overview of your journey...

Overview of your journey...

Your stats!

Your stats!

What will your road look like?

What will your road look like?

Description

Ascender's Road

Hey! Ascender's Road is my first mod.

I wanted a Minecraft progression system that could scratch my itch of RPG leveling, skill trees, long-term character building, and prestiging. Eventually I decided to stop looking for exactly what I wanted and started building it myself. I hope this scratches your itch too!

Ascender's Road adds its own progression system alongside vanilla Minecraft XP. Practice different activities, level your disciplines along side your stats, go through specialized Roads and eventually Ascend to begin again with greater potential.

Leveling and Ascension

Your Ascender's Road level represents your overall character progression.

As you level up, you earn points that can be invested into stats such as Might, Fortitude, Reflex, and Luck. These stats improve multiple player attributes.

Once you reach your current level cap, you can ASCEND!

Ascending resets your overall level, XP, and allocated attribute points, but increases your future level cap and improves the number of attribute points you can earn (config controlled!). Your discipline progress, completed Road nodes, mastered Roads, discoveries, and other permanent accomplishments are preserved.

Each Ascension gives you more to specialize in and become stronger.

Disciplines and Roads

Ascender's Road currently includes six disciplines:

  • Mining
  • Lumberjack
  • Farming
  • Fishing
  • Combat
  • Enchanting

Each discipline gains XP through related gameplay and contains five Roads. Every Road is a package of ten sequential nodes built around a particular playstyle.

Currently there's thirty complete Roads across the six disciplines. (Might add more in the future? I dunno! I'll think about it.)

Roads include passive bonuses, utility effects, active abilities, toggleable mechanics, and sometimes fun capstones. You can enhance normal activities by giving yourself vein mining ores or trees, or improve enchanting efficiency, or maybe better farming utility, among other things more!

Roads are not permanent class choices, as you can gradually complete all roads over multiple Ascensions.

Configuration

Ascender's Road includes extensive server configuration support.

The configuration is divided into focused files so that everything does not become trapped inside one enormous config.

Many mechanics also use some common item or block tags where appropriate, making it easier for modded tools, weapons, shields, crops, and other compatible content to participate in the system. Though if I missed anything let me know.

The Road Ahead

Feats will be permanent, achievement-driven progression paths based on major accomplishments rather than ordinary XP grinding.

Titles will be small equippable buffs that can be gained through completing certain achievements in game.

You are allowed to use this in modpacks but please credit me!

The Ascender's Road Team

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