Ascendant Enchanting (0.0.0-beta.3)
Curse Maven Snippet
What's new
v0.0.0-beta.3 - Real art pass
All placeholder textures, models, sounds, and particles from beta.2 have been replaced with final art. The visual/audio pass announced in the previous update is now in place.
What's new
- Final textures: block, item, GUI (enchanting table, enchanting info, library) and entity textures replaced across the whole block/item set (shelves, tomes, tables, ender leads).
- Item models migrated to the new item component format: per-item model definitions now live under
items/instead of the legacymodels/item/layout. - New block variants: additional shelf tier models (e.g.
_2/_3variants), the Apothic-style enchanting table variant, Prismatic Altar, Reforging Table, and Salvaging Table blockstates/models. - Particles: dedicated enchant particle definitions (fire, water, end, sculk).
- Sounds:
sounds.jsonplus the three jukebox music discs (Arcana, Eterna, Quanta). - Localization: added French, Japanese, Korean, Portuguese (BR), Russian, Turkish, Vietnamese, and Chinese (Simplified) translations.
Known limitations
- A handful of interactions (anvil handling for scrapping/extraction tomes, mob capture with Ender Lead) are still stubbed out and land in a follow-up update.
Not affiliated with or endorsed by the original author.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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