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Artmatica

Litematica-like mod for servers using the Artmap plugin
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artmatica-1.4.0.jar

File nameartmatica-1.4.0.jar
Uploader
woodeewoodee
Uploaded
Oct 13, 2026
Downloads
12
Size
209.0 KB
Mod Loaders
Fabric
File ID
9164167
Type
R
Release
Supported game versions
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:artmatica-1604425:9164167"

Learn more about Curse Maven

What's new

1.4.0 - 2026-10-04

Added

  • Added experimental Rapid Mode commands for high-speed color batching:
    • /artmatica rapid on
    • /artmatica rapid off
    • /artmatica rapid next
    • /artmatica rapid prev
  • Rapid Mode loads the current tile's R colors in pages of up to nine colors, populates matching hotbar slots through the existing ArtMap color picker flow, and shows only the active rapid colors in the overlay.
  • Rapid Mode automatically switches to the matching hotbar slot when looking at one of the active rapid colors.
  • Added experimental Accurate Target Mode to the QOL screen.
    • Accurate Target Mode uses bundled pixel_targets.csv calibration data to send server-side look packets for the targeted pixel before painting.
    • Accurate targeting works even when the visual overlay is turned off, while preserving Artmatica's existing client-side pixel detection.
    • Yaw calibration adjusts for the player's current facing direction.
  • Added easel-scoped accurate click handling.
    • When seated at a detected easel with Accurate Target Mode enabled, Artmatica replaces vanilla canvas painting clicks with calibrated clicks.
    • Holding right click paints one calibrated click per newly targeted pixel, enabling more accurate drag painting.
  • Added an optional Reject Bad Color sub-toggle for Accurate Target Mode.
    • When enabled, Artmatica blocks painting a targeted overlay pixel with the wrong held item or eyedropper color.
    • General ArtMap tools such as feather, coal, compass, bucket, and redstone torch bypass the restriction.
    • Sponge/eyedropper left click is allowed for picking colors, while right click requires the stored eyedropper color to exactly match the target pixel.
  • Added /artmatica accurate-debug on and /artmatica accurate-debug off for calibrated-targeting diagnostics and rejected-input messages.
  • Added /artmatica map-debug to print a 32x32 colored chat preview of the nearest client-known filled-map item frame.
  • Accurate Target Mode now calibrates outgoing paint packets directly, allowing native ArtMap drag painting to keep its normal coverage while correcting each paint action's server-side look direction.

Changed

  • Accurate Target Mode and Reject Bad Color settings are saved between sessions.
  • Reject Bad Color automatically turns off when Accurate Target Mode is disabled.
  • Pattern targeting is now maintained separately from overlay rendering so Accurate Target Mode can operate without drawing the overlay.

Fixed

  • Prevented Accurate Target Mode from treating sit/stand interactions as a stuck held right click.
  • Prevented Accurate Target Mode and Reject Bad Color from interfering with inventory, config, and other GUI clicks.
  • Prevented Reject Bad Color from blocking right-click interactions before the player is seated at an easel.
  • Fixed Accurate Target Mode so calibrated clicks and easel drag painting honor rebound Attack/Destroy and Use Item/Place Block controls instead of only physical left/right mouse buttons.
  • Older .oxs files without misc1 item mappings remain paintable when Reject Bad Color is enabled.

Compatibility Notes

  • Accurate Target Mode is experimental and calibrated for the bundled pixel_targets.csv data.
  • Minecraft 26.1, Fabric Loader 0.19.3 or newer, Fabric API, and Java 25 are required.
  • Artmatica remains client-side only.

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