artifactrace-1.2-1.20.1.jar
Curse Maven Snippet
What's new
Bug Fixes
- Fixed: banking an artifact equipped it instead. Right-clicking a Team Vault while holding an artifact triggered Curios' equip-on-use rather than starting the deposit. The vault now consumes the interaction on both client and server.
- Fixed exploit: Sealed Doors could be destroyed with TNT. Phase-locked dungeon doors had zero blast resistance, letting teams blow through and reach bosses before their phase unlocked. Both the Sealed Door and Team Vault are now fully blast-proof.
Changes
- Team Vaults are unbreakable in survival and immune to explosions. Creative-mode admins can still break and reposition them.
- Team Vaults now face the player when placed, like a furnace, instead of always pointing the same direction.
New
/artifactrace vaults— admin command listing every loaded vault: owning team (team-colored), coordinates, banked count out of the win threshold, and exactly which artifacts are inside.
This mod has no additional files

