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Arsenal of Weaponry - Guns and More

27 guns you aim, fire and reload by hand, built at a gunsmith's bench, and a remake of the old ICBM missiles: launchers, twenty-one warheads from shrapnel to a nuke and red matter, and radiation.
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arsenal_of_weapons-1.21.1-0.2.1.jar

File namearsenal_of_weapons-1.21.1-0.2.1.jar
Uploader
CTLDragon19CTLDragon19
Uploaded
Oct 28, 2026
Downloads
114
Size
12.0 MB
Mod Loaders
NeoForge
File ID
9349621
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:arsenal-of-weaponry-1744969:9349621"

Learn more about Curse Maven

What's new

0.2.1

 Aiming

- Scopes and prism scopes work with shader packs. Aimed, the view through the eyepiece came out as a black disc: what lies behind the eyepiece was hidden by a trick of depth that shader packs cannot read. It is cut out of the gun as it is drawn now, so the view shows the same with or without a pack.
- Red dots and holographic sights are plain glass: the front of the gun and the world are seen through them as they are, and nothing of the gun goes missing behind the glass.
- Through a scope, the hand on the fore-end no longer shows in the view.
- Aimed down the iron sights, the gun no longer cuts open in front of the eye. The eye sits a centimetre or two over the stock and receiver, closer than the game draws anything, so the nearest of them were sliced away and you saw into them. The gun is now drawn so that nothing of it is that close; the view through the sights is exactly as before.
- The M320 is held higher from the hip: its sight leaf stands 12 cm over its barrel, and held where the other guns are, it hung almost out of view.

 Guns come on their own iron sights

- No gun comes with a scope or a bipod any more: fit what you want at the bench or with J.
- The Barrett has its own folding iron sights. The Remington 700, the AWM and the P90 have flip-up sights on their rails, and they fold away when an optic is fitted.
- A Barrett, Remington 700, AWM, SVD or M249 made before this version and never fitted since loses the scope or bipod it came with.

 Reflex Sight

- The P90's little window sight is an attachment of its own now: the Reflex Sight (tier II), for any rail, pistol slides included. Its red dot shows in the window, which it never did on the P90.

 Glass

- Bullets shatter ordinary glass, blocks and panes, and fly on through it, up to four panes; whatever is behind the glass is hit. Bulletproof glass (from Arsenal of Extras) still stops them. `guns.bulletsBreakGlass` in the settings turns it off.

 Looks

- The P90 is held higher from the hip. Its sights ride twice as high over its body as a rifle's do, so held where the other guns are, it hung almost out of view.
- The MP5's cocking handle comes out of the slot along its cocking tube, at the upper left as on the real one, its knob folded forward over the tube. It was a block that only just touched the tube's side, and looked loose.
- The MP5's pistol grip is joined to the trigger group all along its top, as the one moulding it is on the real gun: it touched only at the front, with a gap under the group's underside that widened toward the back.
- The MP5's front sight, barrel and cocking handle sit where they do on the real gun, set against a photograph of one: the front sight's housing closes round the barrel under it, with the hood over the post, the barrel's lugs stand out ahead of it, and the handle sits back in its slot as the real one rests.
- Every gun's trigger curves the right way: its face bows back toward the grip with its tip forward, where the finger rests, as a real trigger's does. They were all curved backwards.
- The AK-47's wooden grip is joined to the gun as on the real rifle: it is screwed up under a steel tang, the back of the trigger guard, which runs along under the receiver. The tang was missing, which left a 4 mm gap all along the grip's top.
- The Thunder Gun's grip goes up into the drum; it stopped a millimetre under it. Its stock goes into the drum's back instead of only meeting it.
- Trigger guards are joined to the gun at both ends. On the AR-15, HK416, Barrett, M320, Ray Gun and Thunder Gun one end hung in the air, short of the receiver or the grip; on the AK-47 the back end stopped short of the receiver; on most of the others the ends only just touched it. Each end now runs into what it meets.
- The RPG-7's trigger housing runs forward over the trigger to the front of its guard, as on the real launcher; the trigger and guard hung in front of it. Its top meets the tube along its width.
- The M320's and the Thunder Gun's triggers hang from the gun, not just under it, and the Remington 700's sling studs and the 870's front bead are joined on.

 A quality pass over every gun

- Edges catch the light. The narrow bevels along every gun's and attachment's hard edges are lit a little lighter than the faces beside them, so a black gun shows its shape in daylight instead of reading as a flat dark outline.
- Ports and slots are cut in. The ejection ports of the A300, Mossberg 590, Remington 870, Marlin, Barrett, AA-12, Desert Eagle, M1911, HK416, SCAR-H, Vector, MP5, UMP45, AWM and Remington 700 are real openings with depth, their bolts or barrels seen inside them; the shotguns' loading ports underneath show the lifter; the charging handle slots of the SCAR-H, UMP45 and M249 and the slots down the Barrett's shroud are cut in too. They were flat black shapes laid on the outside.
- The M320 is rebuilt from a photograph of the real one: its receiver with the window down each side that shows the barrel, the block round the barrel's mouth with its springs and release lever, the broad paddle trigger in its open guard, the folding fore-grip ribbed at its foot, the stock bar and its big rounded pad, and the sight frame with a leaf that frames its aperture.
- The Beretta 92's grip curves out behind the hand as the real one's does, its grips are as big as the real ones, and the grooves at the back of its slide are cut in.
- The Desert Eagle has the Mark XIX's one-piece rubber grip wrapped right round it, in place of two flat panels; the grooves on its slide and the cross slots on its barrel are cut in.
- The Thunder Gun's bell opens into a throat with a turbine at the bottom of it, its vanes round a chrome spinner with the charge glowing behind them; it was a flat black disc. Its stock is slim at the wrist and fills out to a brass butt plate.
- The Barrett's carrying handle is folded as on the real rifle: a ribbed bar tucked under the right of the barrel shroud, ahead of the magazine. It hung low beside the gun on an arm from the top, joined to nothing.
- The MP5's butt is the slim plate of the real one, its front edge sloping back to a narrow toe; it was a deep box. Its front sight sits on a rounded clamp on a narrow neck, not on a flat block 4 cm wide that filled the sight picture under the post.
- The UMP45's raised rear, under its rear sight, is no wider than the sight's drum and ramps up to it from behind: aimed, it was a wall the width of the gun under the aperture.
- The Ray Gun is redrawn as a proper old science-fiction ray gun: a big round housing at its back with a gauge in each side, red to yellow to green, the widest part of the gun, and three chrome rails fanning out round its back, each looped from one side of it to the other; a glowing green coil in chrome rings; a red cone with brass rings and a red ball at its tip, a swept fin, and a brass ring sight with a cross in it; a black grip grooved for the fingers and a long red guard looping from its foot to the body. Its cell is a red box under the coil with a green window in each side.

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