arsenal_of_weapons-1.21.1-0.1.1.jar
Curse Maven Snippet
What's new
Arsenal of Weapons — 0.1.1
Shield Compatibility
- Added support for MFFS and RFTools Builder shields.
- Powered, active shields intercept all Arsenal missiles, including antimatter and red matter.
- Shields protect against Arsenal explosions, fragments, gas, radiation, terrain destruction, and red-matter effects coming from outside the field.
EMP Interactions
- An EMP missile hitting a shield opens a small breach for approximately one second, then the shield regenerates if its generator remains powered.
- Hitting the shield alone does not disable a protected generator.
- An EMP that reaches an exposed generator within 50 blocks disrupts the entire field for 30 seconds. Solid cover and active shields block the pulse.
- Generator settings and upgrades are preserved during disruption.
Additional Improvements
- Temporary breaches preserve shield ownership and avoid overwriting blocks players place in the gap.
- Breach and disruption timers are saved.
- Both shield integrations are optional; the mod still works without either installed.
This mod has no additional files

