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Arsenal Backpack

This is an add-on MOD for “The Four Primitives and Weapons (MAW)”
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backpack-arsenal-1.0.5.jar

File namebackpack-arsenal-1.0.5.jar
Uploaded
Aug 2, 2026
Downloads
15
Size
264.2 KB
Mod Loaders
Forge
File ID
8559482
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:arsenal-backpack-1564519:8559482")

Learn more about Curse Maven

What's new

Changelog

1.0.5

Voltaic Blade — elemental overhaul

  • Element switching (Electric ⇄ Thunder). New item Voltaic Element Core — anvil-combine it with a Voltaic Blade to toggle the element. Charge, capacitors, enchantments and the element-level enhancement all carry over.
  • Thunder mode balance. Thunder charges ~2× slower in a backpack and costs ~2× charge per hit (fewer hits) than Electric — stronger but harder to sustain.
  • Element Level enhancement (anvil). Raise/lower the blade's element level yourself:
    • Glowstone dust → +1 (stackable for a batch), Glowstone block → jump toward the cap.
    • Redstone → −1, Redstone block → back to 0.
  • Elemental damage now scales with element level. The physical/base damage is unchanged — only the elemental portion grows.
  • Element level is now stable — it no longer drifts with max-charge/charge-ratio; it's a flat base + your enhancement.
  • Skills consume charge. Voltaic Slam-down and Voltaic Dodge now draw charge on use.
  • Tooltip: shows hits-when-full (max charge ÷ per-hit cost) so capacitor/element changes are immediately visible; charged element line is unified with MAW's and tagged "(charged)".

⚡ Forge Energy

  • Fixed: FE not being extracted via cables / direct connection. The placed backpack now reliably exposes its energy (self-healing against Sophisticated Backpacks' cap invalidation).
  • Uncapped generation & export. Internal FE buffer and generation are now 64-bit; high-multiplier setups no longer overflow, and Mekanism export is no longer clamped to the 32-bit FE limit.

Backpack / Blade handling

  • Fixed: could sheathe a Voltaic Blade into a backpack but not draw it back out (draw detection now reads the synced count instead of the empty client-side inventory).

JEI

  • Anvil recipes for element switching and element-level enhancement (dust/block, up/down), plus a Voltaic Element Core info page.

Older releases: see the commit history on GitHub.

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