更noita的新生魔艺

more Noita-style glyphs to Ars Nouveau.
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ars_noita_addition-1.20.1-1.4.3.jar

File namears_noita_addition-1.20.1-1.4.3.jar
Uploader
syk00000syk00000
Uploaded
Aug 28, 2026
Downloads
600
Size
92.4 KB
Mod Loaders
Forge
File ID
8755781
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ars-noita-addition-1624610:8755781")

Learn more about Curse Maven

What's new

修改了法术变力量的逻辑,舍弃了之前过于死板的法变力逻辑,他现在与noita的法术变力量没有区别了,可在让不同/同一魔弹在同一帧多次吸收同一魔弹的伤害,并将其以魔弹法强的形式附加在魔弹上

法变力适配触摸,但是你一定要打到怪物,如果没打到魔符不会生效,不吸收魔弹可能产生严重卡顿

配置新增:让法术变力量在同一魔弹中最多仅能吸收一次伤害(不同魔弹仍然能反复吸收)

修复已知bug

 

Reworked the logic for Spell-to-Power conversion, discarding the previous overly rigid implementation. It now functions identically to Noita's Spell-to-Power mechanic. It allows different or identical projectiles to absorb damage from the same projectile multiple times within the same frame, and applies that damage to the projectile as spell power.

Spell-to-Power is now touch-compatible, but you must actually hit an enemy—if you don't land a hit, the spell won't take effect. Failure to absorb projectiles may cause severe lag.

Configuration added: Allows Spell-to-Power to absorb damage from the same projectile only once per projectile (different projectiles can still absorb repeatedly).

Fixed known bugs.

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