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Arrow Entity Loot Drop

Makes Entities shot with Arrows drop them upon death

File Details

arrow-entity-loot-drop-1.2.0+1.19.4.jar

  • R
  • Apr 23, 2023
  • 202.28 KB
  • 4.8K
  • 1.19.4
  • Fabric

File Name

arrow-entity-loot-drop-1.2.0+1.19.4.jar

Supported Versions

  • 1.19.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:arrow-entity-loot-drop-709796:4502846"
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In this version:

  • Updated to 1.19.4
  • Changed config fields to be 2 floats:
    •      arrowBreakingChance: The chance an Arrow stored in an Entity will NOT drop. Range: 0-1 (0%-100%)
    •      preserveNonDefaultChance: The chance of the non-default arrow persisting when dropped after entity kill. Range: 0-1 (0%-100%)
  • Default drop rates are now (both configurable) after an entity dies which you previously shot:
    •      25% you lose the arrow
    •      50% it drops as a regular arrow
    •      25% it drops and retains its type (spectral, tipped)