Armourer's Workshop

Cosmetic weapon and armour skins.

File Details

Armourers-Workshop-1.12.2-0.51.0.jar

  • B
  • Nov 4, 2020
  • 2.55 MB
  • 1.1M
  • 1.12.2

File Name

Armourers-Workshop-1.12.2-0.51.0.jar

Supported Versions

  • 1.12.2

Build 1.12.2-0.51.0 - (2020-11-04)

  • Added
    • Global Library Update
    • Everyone is now able to join. (no more beta codes)
    • Added new join screen and rules.
    • Added option to report skins.
    • Added new star rating system.
    • Added new search sorting options.
    • Added config options for each skin tooltip.
    • Added /armourers open_folder command.
  • Changed
    • Switch to model replace mode if tlauncher_custom_cape_skin is installed.
    • OBJ exporter now shows layer names.
    • Paint markers now show when holding soap.
    • Changed outfit maker slots to accept any skin.
    • Disabled texture paint. (broken just now)
    • Added small offset to skin arms render preview.
    • Replaced global library previous/next buttons with icon versions.
    • Added better error checking for invalid local profiles.
  • Fixed
    • Fixed LODs not working on mannequins.
    • Fixed a lot of missing LOD renders.
    • Fixed some object spammy loops in the SkinnableEntityRegisty class.
    • Fixed set skin command not working.
    • Fixed console spam when skin library is open.
    • Fixed crash from scala import.
    • Fixed frame drops when uploading skins.
    • Fixed skins with texture paint rendering offset on some entities.
    • Fixed mannequins being editable in protected zones.
    • Fixed dye tables GUI size being set wrong.
    • Fixed JEI overlay issues with library and global library.
    • Fixed wardrobe tabs sometimes going outside of the visible index.
    • Fixed mannequin 2nd layer textures not rendering.
    • Fixed GSL stats panel rendering bright when JEI is intalled.