Armor Set Bonuses 1.18 V4
Curse Maven Snippet
What's new
1.18 - Fixed main and offhand not detecting
Both:
Added 'interactionType' field - you can now decide how a bonus is applied to the player/another entity. See the description for more info (by default, this is set to "self").
Added 'interactionDuration' field. This is intended to be used for potion effects applied to other entities.
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