Armor Points ++ 3.1.7 (Unofficial Port) for 26.3 NeoForge
Curse Maven Snippet
What's new
3.1.7+mc26.3-neoforge-unofficial.2
First release of the unofficial Minecraft 26.3 / NeoForge port of Armor Points ++ (by Cheos, MIT). Please don't report issues with this port upstream.
Base: upstream main @ 24862b8 (2025-07-13), modVersion=3.1.7-beta1. Never released upstream; -beta1 was dropped from the port version only. The code matches upstream 3.1.7-beta1.
Fixed
- HUD value texts (armor, health, toughness, absorption, tab list) are drawn again. Colours from the config have no alpha channel, and 26.3 skips fully transparent text, so all numbers were silently hidden (upstream 3.1.7-beta1 has the same bug).
- Protection overlay now counts the chestplate (upstream used
EquipmentSlot.BODY, the animal-armour slot, instead ofCHEST). - Max armor/toughness lookup reads the real attribute limits again (in 1.21.x it always fell back to 30/20).
Changed
- Ported to Minecraft 26.3 / NeoForge 26.3.0.51-beta (Java 25, ModDevGradle).
- Health-bar hurt blink uses
damageCooldownTime, like vanilla 26.3. - Client-only entry point: the mod no longer loads its code on a dedicated server.
- New port icon (not by the original authors).
Removed
- Update checker (
updateJSONURL), issue tracker and display URL pointing at the original.
Known
- Tested in singleplayer on Windows (armor, toughness, health stacking, absorption, value texts, mount hearts). Joining a server without the mod is not tested yet.
- Uses the same mod id
armorpointsppas the original, so don't install both.
This mod has no additional files

