1.1.0+26.2
Curse Maven Snippet
What's new
1.1.0
- Minecraft 26.2 support
- Per-item model and texture overrides through the vanilla
minecraft:custom_datacomponent ({armor_model_api:{model, texture, glowmask, trim}}), settable by commands, loot tables, recipes and datapacks - no custom component, the library stays client-side - A stack naming both
modelandtexturetakes over an item nobody registered (any vanilla or third-party armor piece), with a default glow + trim pass stack ArmorRenderContextcarries the base texture in effect (texture()) and the stack'soverrides(); layers deriving assets from the base texture should read it from there
This mod has no additional files

