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Armor Model API

Renders Bedrock/GeckoLib geo armor models through the vanilla armor pipeline.
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1.1.0+1.21.11

File namearmor_model_api-fabric-1.1.0+1.21.11.jar
Uploader
daedelus_devdaedelus_dev
Uploaded
Sep 2, 2026
Downloads
86
Size
90.3 KB
Mod Loaders
Fabric
File ID
8793915
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:armor-model-api-1659764:8793915"

Learn more about Curse Maven

What's new

1.1.0

  • Per-item model and texture overrides through the vanilla minecraft:custom_data component ({armor_model_api:{model, texture, glowmask, trim}}), settable by commands, loot tables, recipes and datapacks - no custom component, the library stays client-side
  • A stack naming both model and texture takes over an item nobody registered (any vanilla or third-party armor piece), with a default glow + trim pass stack
  • ArmorRenderContext carries the base texture in effect (texture()) and the stack's overrides(); layers deriving assets from the base texture should read it from there

This mod has no additional files