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Armor Durability Cap

Limits how much durability armor can lose from a single hit, with simple settings for everyday use and advanced per-item, per-slot, and per-damage-type rules.
Tyvor | Armor Durability Cap
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Armor Durability Cap prevents armor from losing too much durability from a single hit. It works with vanilla armor and is compatible with modded armor that uses normal durability behavior, making it useful for both lightweight packs and heavily modded setups.

The mod includes two configs:

  • basic for quick and easy setup
  • advanced for detailed rules and special cases

The basic config is made to be readable for normal players, while the advanced config is intended for pack makers and server owners.

Advanced configuration examples and rule documentation are available on the WIKI.

Basic config example

enabled=true

# Max durability loss per hit: 20%
max_percent=0.20

# Flat cap per hit (-1 = off)
max_flat_damage=-1

# Minimum durability loss
minimum_damage=1

# FLOOR / ROUND / CEIL
rounding_mode=FLOOR

# Also affect compatible modded armor
affect_modded_armor=true

# Set true to generate advanced config next restart
advanced.generate_file=false

License & Permissions

This mod is licensed under All Rights Reserved.

You may:

  • Include this mod in public and private modpacks.
  • Use this mod on public and private servers.
  • Create addons or datapacks that depend on this mod.
  • Showcase this mod in videos and livestreams.

You may not:

  • Redistribute this mod as a standalone download.
  • Reupload this mod to other websites.
  • Modify and redistribute this mod or its assets without permission.

All other rights are reserved.

Credits

Thanks to Nk for helping with testing and balance ideas.

The Armor Durability Cap Team

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