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Armed Pillagers

Pillagers trade their crossbows for guns from Vanilla Animated Guns, bringing chaotic (and wildly inaccurate) firefights to your Minecraft world. 🔫

File Details

Armed Pillagers 1.0.1

  • R
  • May 17, 2026
  • 24.79 KB
  • 146
  • 1.20.6+5
  • Forge + 1

File Name

armedpillagers-1.0.1.jar

Supported Versions

  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1

Curse Maven Snippet

Forge

implementation "curse.maven:armed-pillagers-1481627:8102544"

NeoForge

implementation "curse.maven:armed-pillagers-1481627:8102544"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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### Added
- `ammoDropChance` (0–100, default 50): percentage chance a gun-armed Pillager drops 1–3 of their ammo type on death. Set to `0` to disable, `100` to always drop.
- `gunDropChance` (0–100, default 5): percentage chance a gun-armed Pillager drops their gun on death. Defaults to rare so guns don't flood loot.
- Both settings now live in a new `[drops]` section in the config file.

### Changed
- Pillagers that fail the `spawnWithGunChance` roll keep their crossbow and retain full vanilla drop behaviour (crossbow + arrows).
- The new drop logic only applies to gun-armed Pillagers.
- Clarified the `spawnWithGunChance` config comment to document the crossbow fallback behaviour.