Armageddon

A highly configurable overhaul of Minecraft's way of progressing through the game : bosses, RPG-like, new mechanics, multiplayer compatibility, weapons, ores... !

File Details

Armageddon for 1.20.1 (v2.0.2) - The Madness Update

  • R
  • Aug 25, 2025
  • 10.59 MB
  • 278
  • 1.20.1
  • Forge

File Name

Armageddon for 1.20.1 (v2.0.2) - The Madness Update.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:armageddon-1110642:6927537")
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Armageddon v2.0.2 fix – The Madness Update

"_The Madness of the Author combined into one update _ …"


🌍 General:

  • Created a Ko-Fi page → in the future subscribers will be able to submit ideas directly to be added to the mod. (Donor Items!)
  • Fixed various misspellings and popup messages typos.
  • Fixed a bug where unusable tools still took damage.
  • Changed the creative tab order.
  • Added new creative tabs (Materials, Idols).
  • Added JEI information for some items.
  • Added nuggets for each ingot.
  • Improved compatibility with Better Combat.
  • Fixed Hardmode crashes, now fully compatible with Aether Mod and all mods
  • Added multiple new configs (Gapple Sickness toggle, prevention messages, blocked Nether, popup messages action bar/chat…).

⚔️ Bosses & Fights:

Goblin Lord

  • Reworked animations (3 new attack animations, death animation).
  • Fixed despawn bug.
  • Increased damage of goblin minions.
  • New multiplayer HP scaling (+220 HP per player instead of absurd scaling).

Eldorath

  • New unique attack added, one attack removed.
  • Eldorath fight revamped with new animations.
  • Beating him now unlocks enchanted tools & armors usage.

Arion

  • Full fight remade with new animations.
  • Fixed multiplayer HP scaling.
  • Added Gemwoven Fragment to his treasure bag.

Elvenite Paladin

  • New super cool attack added.
  • Immune to Warden’s Blast + some potion effects.
  • Uses new Stun mechanic.
  • Balance tweaks to multiplayer HP scaling.
  • Fight progression changed: with the need to find the Ancient Blueprint !

Zoranth

  • Improved animations and fight.
  • Withered Scythe right-click damage buffed.
  • Treasure bag changes: fewer Ancient Debris (forces mining).

Zoranth, Newborn of the Zenith

  • Sunbeams reworked (despawn correctly when Zoranth dies, passive ones no longer explode).
  • Zoranth Zenith is now immune to Sunburn.
  • Increased his HP, armor, and damage.

The Calamities

  • Full rework (attacks, HP, damages, timing) → shorter, less grindy, more fun.
  • Rewritten lore.
  • Fixed crashes.
  • The Famine is now immune to projectiles.
  • Increased damage output overall.

Bringer of Doom

  • Full rework (textures, fight, animations).
  • Treasure Bag: increased Doom Powder drop.
  • Stronger scaling and damage.

Nyxaris   (pending its rework)

  • Small buffs (HP, armor, damage, fight speed) until full rework.
  • Shadowed Spears reworked.

 

New Boss: Sanghor, Lord of Blood

  • Added with unique progression, drops, and mechanics.
  • Unlocks new post-Calamities crafting routes.
  • Affects Zoranth Zenith’s recipes, advancements, and boss order.
  • Reworked the undefinedBlooderite Ore with its own block.
  • After Sanghor, the Sun Emblem is no longer craftable — must be traded with an Expert Cartographer.

 

Other Bosses

  • General increase to boss armor (Zoranth, Eldorath, Calamities, etc.).
  • Angry Endermen (Vaedric) no longer affected by Hardmode.
  • Ancient Allay damage reduced (10 → 8).
  • Elder Guardian now has a Treasure Bag + is affected by Hardmode.

🛠️ Items, Weapons & Armors:

  • Added Idols system with a dedicated Curio slot.
  • Added 30+ new Accessories (fully fixed effects & descriptions).
  • Added Warden Relic.
  • Added WorldFlare Axe and many new weapons/crafting materials.
  • Added Prismatic Tool Set.
  • Added Enderdragon Bone as crafting material.
  • Added multiple Staffs.
  • Added end-game items post-Nyxaris.
  • Added Blooderite Ore undefinedBlock undefinedand removed Bloody Scraps.
  • Changed/added tons of crafts and recipes (Holy Sword, Broken Sword, Strange Coin, Accessory Smithing Template…).
  • Balanced weapons (Chaosphere Blade, Biome Blades, Chaos Saber, Duskfire Blade, Titan’s Oath…).
  • Improved right-click abilities and Better Combat compatibility.
  • Resprited multiple items (Ultimate Swords OTE, Chaosphere Blade, Gilded Tools, Lore Scrolls, Helionite Gauntlets, Bloody Armor, etc.).

Armors:

  • All armors can now be trimmed.
  • Increased durability across the board (post-Calamities especially).
  • Bloody Armor grants Hemorrhage Immunity.
  • Helionite armor improved visuals (gauntlets, helmet).
  • Fixed Apprentice Builder Armor name.
  • Fixed Helionite Sword size.

🌀 Mechanics & Systems:

  • Added Builds system (inspired by Elden Ring).
  • Added Gapple Sickness Mechanic → discourages gapple spam, promotes potions/food. (Disabled by default in config.)
  • Arion unlocks first weapons.
  • Zoranth unlocks first Idol.
  • Paladin unlocks better weapons.
  • Calamities unlock Greater Idols.
  • Introduces new weaknesses & strengths for bosses.
  • Optional mechanic — community feedback welcome!
  • Added new effects:
  • Stun (used by Paladin & rare accessories).
  • Hemorrhage (new potion effect + craftable potions).
  • Added new mechanics:
  • If killed by a modded effect (Amaterasu, VoidFlame, Sunburn, Hemorrhage) → associated boss despawns to avoid grief.
  • Cannot use enchanted tools/armor until defeating Eldorath.
  • Ancient Blueprint (non-consumable item required to craft Titan’s Insigna).
  • Aggro Mechanic in mutliplayer, now for every bosses, each 10 seconds they can change targets to the player that hit them to avoid a single target entire fight !

⚖️ Balance & Fixes:

  • General massive rebalance of boss damages → sometimes one-shots, but armor durability increased.
  • Rebalanced multiplayer boss health scaling → exponential instead of flat cap (now scales >6 players).
  • Tweaked many recipes for better progression.
  • Fixed Sword of the Elements duplication glitch.
  • Fixed Eye of the Sun summoning bug.
  • Fixed/adjusted hitboxes for many projectiles.
  • Fixed/removed crashes with Calamities & Hardmode.
  • Vaulted Aqua Tide (and upgrade).
  • Tons of minor fixes (builder armor bug, accessory effects, potion recipes, etc.).

🧇What’s next? (v2.1.0):

  • The Nyxaris Rework
  • Additional Armageddon features for your adventures
  • Quality of life improvements and minor tweaks

🗻v2.0.1:

 -Fixed  the Hellforged Bident model
- Slightly lowered BoD’s Phase 1 HP (−150 base, −100 scaling)
- Reworked Glowbug Lantern: now generates a torch every 10s
- Reduced BoD speed, contact damage, and contact attack speed
- Reduced Sanghor’s contact damage, hitbox size, and contact attack speed
- Same adjustments applied to Nyxaris and Zoranth Zenit

🗻v2.0.2:

 

-Fixed Elder Guardian treasure bag not deleting when used
-Fixed Arion seconds phase crash..