[SBW] ARMA Tactical

Hardcore MilSim PVP addon for Superb Warfare with automated Simple Voice Chat squads, dynamic muzzle flashes and health rework.

This is the first full release, featuring content that is still fairly scarce but intriguing.

Works in singleplayer/lan game too.

Languages: EN/RU

!This mod must be installed on both the client and the server!

Tested on SBW 0.8.8

!There is auto-integration with Simple Voice Chat (players are automatically split into groups).!

Features:

  1. The mod adds a customizable team match mode with automatic weapon distribution for teams and a class system.

  2. Ever noticed that guns from Superb Warfare don't give themselves away in combat?
    My mod fixes that! Weapons now have realistic firing effects that can reveal the shooter's position:

  • Smoke haze effects when firing

  • Muzzle sparks

  • And most surprisingly... full muzzle flash effects when firing at night.
    Now you won't be able to sit God-knows-where and rain down lead! They will find you.

(Light and sparks from firing are controlled — flashes only activate when firing SBW weapons without a suppressor.)

  1. Class system:

Depending on the number of players per team (players are evenly split by the system when the match starts), additional bonuses are distributed:

  • Each team always has one "medic-altruist" — on top of the standard loadout, they receive enchanted golden apples which can only be used to heal teammates (and only once on themselves per match).

  • Fewer than 10 players — RPG with two rockets (the RPG applies a constant slowness effect until you drop it).

  • Fewer than 20 — drone + monitor.

  • Fewer than 30 — mortar + 5 shells (also applies slowness when carried).

All bonuses are randomly distributed among players — you won't be able to stick to the same role.

  1. Wound system.

At the start of the match, Minecraft's natural regeneration is disabled — replaced by my own custom system:

  • 75–50% HP — concussion (bullet, explosion) — Slowness II + Nausea until HP is restored to 75%, after which the effects are halved.

  • 50–0% HP — permanent withering (bleeding), which slowly kills the player until a medic heals them.

HP does regenerate, but only through eating food; you can recover from a concussion by resting in cover, but only a medic can save you from bleeding.

That's all for now!


Admin commands (OP):

  • /arma setspawn blue/red — sets team spawn points before the match starts.

  • /arma start/stop — starts/ends a round at any time.

  • /arma massacre — after the match starts, activates a 50/50 mode where half of the random players are forbidden from using suppressors (fix for night battles).

  • /arma attachments — lists banned attachments via the SBW H menu.

  • /arma allow/disallow <barrel, scope, grip, stock, magazine> — manually bans specific mod attachments.


Team loadouts:

Red:

  • AK-47

  • 120 rounds

  • Russian armor

  • 1 armor plate

  • 16 steaks

  • RGO grenade

  • Two smoke grenades

  • Iron shovel and axe

Blue:

  • M4A1

  • American armor

  • Hand grenade instead of RGO

  • Everything else remains the same.


The mod is a work in progress; I'm making it for my own server and releasing it to create a server modpack that's easy to install. (And it might come in handy for others too.)

The [SBW] ARMA Tactical Team

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