Ark Craft Jurassic: Dinosaurs

Bring ARK: Survival Evolved to Minecraft! Tame dinosaurs, craft expandable saddlebags, unlock Engram tech trees, and defend your base with automated turrets.
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arkcraft-1.3.9.jar [1.20.1]

File namearkcraft-1.0.0.jar
Uploader
bnbuffybnbuffy
Uploaded
Oct 13, 2026
Downloads
173
Size
5.4 MB
Mod Loaders
Forge
File ID
9165851
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ark-craft-jurassic-dinosaurs-1733975:9165851")

Learn more about Curse Maven

What's new

🦖 ARKCraft — Smart Aquatic AI, 13 Model Fixes & NeoForge Stability (v1.3.9)



🦖 Dinosaur Mechanics, AI & Riding

  • Shoreline AI for Aquatic Creatures: Mosasaurus, Plesiosaurus, and Shonisaurus will no longer beach themselves or try to climb onto shore blocks when following the player, safely maintaining position at the shoreline and deep water.

  • Prone Aquatic Riding: Fixed the rider's lying-flat posture and passenger offset on marine mounts; ensured seamless continuation while underwater.

  • Underwater Night Vision: Added and balanced a continuous night vision effect while mounted on aquatic creatures to improve visibility underwater.

  • Continuous Water Ascent (Space Key): Holding the Space key on underwater mounts now triggers a smooth and fluid upward swim toward the surface.

  • Sarcosuchus Saddle & Rider Alignment: Fixed the 180° body rotation issue on the Sarcosuchus saddle layer, snapping the saddle and rider perfectly onto the spine.

  • Authentic ARK Jump Strengths: Assigned custom vertical jump heights to every dinosaur species faithful to ARK: Survival Evolved values.

  • Scale, Hitboxes & Rider Offsets: Realigned all mount sizes (including the Shonisaurus platform and Pteranodon wingspan), hitbox boundaries, and 3D saddle passenger offsets to official ARK standards.

  • Kill Loot & Item Auto-Collection: Fixed loot dropping from killed entities so it automatically collects without getting trapped under the dinosaur, alongside improved mounted item pickup.

🦴 3D Models & Visual Fixes (13 Dinosaur Revisions)

  • Parasaurolophus Ground Clipping Fixed: Adjusted rendering bounds upward without altering the base model geometry, fixing animation-driven floor sinking so feet align precisely with the ground.

  • Frustum Culling / Disappearing Fix: Expanded the Visible Bounds across all large models to prevent them from suddenly vanishing when viewed from specific angles or wingtips.

  • Foot, Toe & Claw Rotations: Realigned inverted or misaligned foot and claw cubes for Parasaurolophus, Utahraptor, Therizinosaurus, T-Rex, Dilophosaurus, Thescelosaurus, Trinisaurus, Xuanhanosaurus, and Yutyrannus.

  • Wing & Tail Segments: Corrected wing cube geometry for Tupandactylus and Hatzegopteryx, alongside tail bone structures for Utahraptor and Yutyrannus.

  • Hatzegopteryx & T-Rex Updates: Updated Hatzegopteryx flight/wing animations, refreshed the T-Rex texture, and cleaned up leftover redundant files.

🖥️ UI, Accessories & Quality of Life (QoL)

  • Engram UI Modernization: Reorganized and modernized the engram screen across 6 main functional categories.

  • HUD Numbers Mode: Player HUD health/stamina display is now set to exact numerical values by default.

  • Hat & Tail Cosmetics: Adjusted inventory GUI icon sizes for player and dinosaur cosmetic items to fit slot borders perfectly, while increasing their rendered size on dinosaurs.

  • Mindwipe Tonic Consumption: Fixed the consumption behavior and stat redistribution logic for the status-reset tonic.

⚙️ System, Crashes & NeoForge Compatibility

  • NeoForge Mod Bus Startup Crash Fixed: Resolved a crash on game launch caused by registering RegisterSpawnPlacementsEvent and IModBusEvent classes incorrectly onto the common event bus; event subscribers have been properly separated into Bus.MOD and Bus.GAME.

  • Entity Super Class Migration: Migrated the BaseDinoEntity hierarchy to TamableAnimal, greatly improving native taming and owner-following mechanics.

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