Architects Time 0.1.1
Curse Maven Snippet
What's new
Architects Time 0.1.1
In-Game Configuration
- Added a native NeoForge configuration screen under Mods > Architects Time > Config
- Added readable names and tooltips for all client and server settings
- Added guidance for supported layout tokens and resource-ID formats
- Added friendly names for HUD positions, clock formats, and progression modes
FTB Chunks Integration
- Added optional FTB Chunks minimap integration
- Developed and tested against the NeoForge 2101.1.22 series
- Added independent enable and layout settings for the minimap component
- Added season coloring, season icons, Minecraft clock icons, custom layout tokens, and multi-line layouts
- Added a centered three-line default display:
<season_icon> Early Spring
Week 1 | Monday
<clock_icon> 2:30 PM
- FTB Chunks continues to control component ordering, visibility, minimap placement, and font scaling
- The standalone Architects Time HUD and FTB Chunks component can be enabled independently
- NOTE: I recommend disabling HUD in the in-game mod config if you have FTB chunks enabled for Architects Time, they way you dont have the date/time/season shown twice.
Commands and Fixes
- Fixed
/architectstime set season winter 1and equivalent bare season names - Season command day arguments are now 1-based days within the season
/architectstime set season winternow defaults to the first day of winter- Clock display continues to update in 10-minute increments
Compatibility
Architects Time 0.1.1 is a direct update from 0.1.0.
Existing public APIs, config keys, datapack formats, saved calendar data, network protocol, and standalone HUD behavior remain compatible with 0.1.0.
FTB Chunks and Jade are optional integrations and are not required to use Architects Time.
Testing
- Added automated formatter tests
- Completed live smoke testing with FTB Chunks and Jade
This mod has no additional files

