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Architect's Palette

A host of new blocks to build and tinker with!
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architects_palette-neoforge-1.21.1-1.4.0-beta.5.jar

File namearchitects_palette-neoforge-1.21.1-1.4.0-beta.5.jar
Uploader
JsburgJsburg
Uploaded
Aug 7, 2025
Downloads
97.1K
Size
2.7 MB
Mod Loaders
NeoForge
File ID
6861008
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:architects-palette-433862:6861008"

Learn more about Curse Maven

What's new

(This changelog is copied from the fabric upload, you won't miss anything if you read that)
Hey everyone, it has been a while. To briefly cover what has occurred with the mod, in chronological order;

  1. I became more invested in my indie games, which drew me away from other projects.
  2. Minecraft started updating way more often in my absence.
  3. I subconciously decided that I didn't want to keep up with a constantly changing code base (the port wars).
  4. A magical fairy rolled up and ported the mod for me. This fairy is Ender (theendercore). Legit they did the entire port, I didn't do anything.
  5. Neither of us were particularly good at sticking to projects, so the porting took a while.
  6. I further lost interest in Minecraft due to previously discussed factors in addition to time.
  7. The ports were completed, for the most part. They just needed testing.
  8. I didn't test the ports for like actually 6 months.
  9. I posted the ports on the discord server.
  10. I didn't test the ports for like actually 2 months.
  11. A user said that the ports were fine, and I decided that was good enough. We are here.

 

So... welcome to 1.21, AP? And Fabric? I'm not sure how the project will continue from here. I'm quite intimidated the multi-loader code base, and I haven't worked out anything with Ender to continue maintenance. I may continue with the project, but I'd have to return to Minecraft properly first. Thank you for reading, and for your patience.

Oh, and we added new boards for the new woods. Go figure.

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