archers_expansion-neoforge-2.0.0+1.21.1.jar
Curse Maven Snippet
What's new
2.0.0 - 1.21.1
- Adapt to Spell Engine 1.9.10+ API Changes Spell Expansion Deadeye:
- T3 Venom Cask: Throws a cask of venom that shatters on impact, deals damage to the target. Also leaves a poisonous cloud on the ground.
- T4 Alter Ego: Creates decoys and grants invisibility to the caster. Tundra hunter:
- T3 Frozen Fusillade: Summons a barrage of ice around you, slowing nearby enemies and speeding your allies.
- T4 Polar Bearward: Summons a Polar Bear to fight by your side, empowered by your Ranged Damage. The Bear gets a short raging speed boost if its target is some distance away. War Archer:
- T3 Explosive Barrel: Places an explosive barrel that detonates itself and other near barrels when struck or approached by an enemy, creating a huge explosion.
- T4 Scorched Earth: Fires a bolt that ignites a line of ground in front of you, dealing damage and burning enemies. Balancing & Internal Changes:
- Renamed the Spell Trick Shot (id: "trick_shot") to Bouncing Arrow (id: "bouncing_arrow")
- Enchanted Crystal Arrow can now be charged, that the projectile is bigger and hits harder
- Added uk_ua localization- #18 - thx: Ch1sho
- Armory Compat Equipment is now added to a separate Item Group
- Infiltrators Arrow, Winters Grip & Fan of Fire are removed and will soon be available in the LNE Archers Mod!
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