Arcanus

A simple magic mod with player-made spells and Wynncraft-like casting.
A wizard tower looming over a forested landscape. A mountain sits in the background.

A wizard tower looming over a forested landscape. A mountain sits in the background.

A player in wizard robes is leveling their staff towards something off camera. There's three magic circles floating around the end of the staff.

A player in wizard robes is leveling their staff towards something off camera. There's three magic circles floating around the end of the staff.

A wizard in blue robes and carrying a wooden staff with a crystal ball atop it is staring at the camera. To the left of the frame is a small magical altar. To the right of the frame is a spell book in a lectern.

A wizard in blue robes and carrying a wooden staff with a crystal ball atop it is staring at the camera. To the left of the frame is a small magical altar. To the right of the frame is a spell book in a lectern.

A snapshot of the spellcrafting screen. There's an open book in the center, with two boxes to the sides with multiple symbols in them. On the pages of the book, in the shape of a star, are some of these symbols connected with lines.

A snapshot of the spellcrafting screen. There's an open book in the center, with two boxes to the sides with multiple symbols in them. On the pages of the book, in the shape of a star, are some of these symbols connected with lines.

Description

Arcanus is a small magic mod that allows players to create their own spells, and a casting system akin to Wynncraft. Find a Wizard Tower, don a hat, and speak to the wizard at the top to start your magical journey.


To create a spell, you must make a spell book and place it on a lectern. Depending on how many knowledge scrolls you've obtained from your local Wizard, you will see a variety of spell shapes on the left and spell effects on the right. These shapes and effects can be chained together in order to create fully customizable spells, with the only limits on their power being their mana cost and your own creativity.

Spell shapes are how the effects are delivered to the target. For instance, a self shape will apply the chained effects to the caster, while a projectile shape will apply the chained effects to whatever it hits. Spell effects are more obvious; they are the actual functioning parts of the spell, such as damage or freezing.


To select a spell, you have to combine mouse inputs that correspond to one of 8 slots on your staff. Each mouse input also corresponds to a shape: square for left, circle for right. When you cast a spell, you'll see these shapes appear around your crosshair, and other players will see them in front of your player model.


The mod is fully documented in the in-game book, the Compedium Arcanus. I highly recommend reading through it to understand everything there is to know about the mod! It's also fully configurable, including allowing pack makers to disable specific spell shapes or spell effects completely.

For Developers

You can also find the mod on Up's maven repository.

repositories {
    maven { url = "https://maven.uuid.gg/releases" }
}

dependencies {
    modImplementation "dev.cammiescorner.arcanuscontinuum:Arcanus-Continuum-Fabric:<VERSION>"
}

  

 

The Arcanus Team

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