promotional bannermobile promotional banner

Arcanmira

A new realm full of dangers and riches...
Back to Files

Arcanmira v1.7.jar

File nameArcanmira v1.7.jar
Uploaded
Sep 5, 2025
Downloads
140
Size
33.6 MB
Mod Loaders
Forge
File ID
6967033
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:arcanmira-1122740:6967033")

Learn more about Curse Maven

What's new

The Made of Nightmares Update Changelog:

Additions:

 -Added Shadowhydes

 -Added Apparitions

 -Added Armored Shadowhydes

 -Added Armornite Plates

 -Added Armornite Tools, Armor, and Shield

 -Added the Armornite Upgrade Template

 -Added Guarding IV potions

 -Added Shadow Treasure Rubble

 -Added the Shadow Overlord

 -Added the Haunted Brazier

 -Added Embersouls

 -Added Embiric Powder

 -Added Embiric Bricks

 -Added Embiric Eldbrass Lanterns

 -Added the Ember Idol

 -Added a Shadow variant of the Spawner Obelisk

 -Added a new Music Disc titled 'Shadow Events'

 -Added Shadow Events that happen on nights that a Shattered will spawn

 -Added a new daysSinceLastShattered game rule

 -Added some new Hyde Dungeon rooms

 -Added 7 new Advancements

Changes:

 -Added some items to missing tags

 -Eldbrass Lantern valid placements are now controlled by a block tag

 -Glarewraith Tattered Key drops are now twice as rare

 -Abandoned City loot is now better

 -Hyde Dungeon crate loot has been nerfed

 -Curious Pearls are now more common in Hyde Dungeons

 -Plated Upgrades have been removed from Wayfinder's Tower chests & Hyde Village chests

 -Plated Upgrades are now rarer

 -Plated Upgrades have been replaced with Hardened Plating Scrap in Goblit trades

 -Darkmetal and Gold Ingots are now less common in Hyde Dungeon crates

 -Broken Safe Keys and diamonds are now less common in Black Hyde Dungeons

 -Hyde Villages can no longer spawn in Ringlet Forests

 -Arcanmira monster spawning is now controlled by a tag

 -Changed Sanctum portal room slightly

 -Spawner Obelisks will now be converted when they are in a Sanctum during a Shadow Event

 -Overlord behavior code has been modified to work with the Shadow Overlord

 -Overlord music will now play regardless of how close you are to the Overlord

 -Improved Overlord block break mechanics to further prevent cheesing

 -Overlord hurt detection box has been moved down slightly

 -Hydes spawned from the Overlord are now persistent

 -Hyde model has changed

 -Some mobs may have had their AI changed slightly

 -Daylight Altars cannot be used during Shadow Events now

 -Fractured Shards can now be brewed into Guarding IV potions

 -Guarding potions now require Armornite Plates

 -Altorite gear can now be made with Armornite gear

 -Renamed the 'Reputation Check' advancement to 'Vibe Check'

 -Moved the 'Time Master' advancement to the Shadow Event Advancements

 -Increased the experience reward of Arcane Hunter from 200 to 1000

 -Shattered spawning has been completely revamped

 -The Shattered now determines if it will spawn on a given night with this equation: DaysSinceLastShattered * 0.1

 This means that the Shattered has a 10% (multiplied by how many days since the last one) chance of spawning and creating a Shadow Event.

Fixes:

 -Fixed some Petronck blocks not breaking with pickaxe

 -Shattered spawning should now be more multiplayer friendly

 -Fixed Shattered being able to be hurt with any tool

 -Fixed Veiled Sapling growing into an Archlit Tree if it is random ticked, and it will now grow when ticked

 -Added some wood-related blocks to their proper tags

 -Fixed Altorite Tools not appearing in some tags

This mod has no additional files