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Arcanmira

A new realm full of dangers and riches...

File Details

Arcanmira v1.7.jar

  • R
  • Sep 5, 2025
  • 33.57 MB
  • 131
  • 1.20.1
  • Forge

File Name

Arcanmira v1.7.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:arcanmira-1122740:6967033")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

The Made of Nightmares Update Changelog:

Additions:

 -Added Shadowhydes

 -Added Apparitions

 -Added Armored Shadowhydes

 -Added Armornite Plates

 -Added Armornite Tools, Armor, and Shield

 -Added the Armornite Upgrade Template

 -Added Guarding IV potions

 -Added Shadow Treasure Rubble

 -Added the Shadow Overlord

 -Added the Haunted Brazier

 -Added Embersouls

 -Added Embiric Powder

 -Added Embiric Bricks

 -Added Embiric Eldbrass Lanterns

 -Added the Ember Idol

 -Added a Shadow variant of the Spawner Obelisk

 -Added a new Music Disc titled 'Shadow Events'

 -Added Shadow Events that happen on nights that a Shattered will spawn

 -Added a new daysSinceLastShattered game rule

 -Added some new Hyde Dungeon rooms

 -Added 7 new Advancements

Changes:

 -Added some items to missing tags

 -Eldbrass Lantern valid placements are now controlled by a block tag

 -Glarewraith Tattered Key drops are now twice as rare

 -Abandoned City loot is now better

 -Hyde Dungeon crate loot has been nerfed

 -Curious Pearls are now more common in Hyde Dungeons

 -Plated Upgrades have been removed from Wayfinder's Tower chests & Hyde Village chests

 -Plated Upgrades are now rarer

 -Plated Upgrades have been replaced with Hardened Plating Scrap in Goblit trades

 -Darkmetal and Gold Ingots are now less common in Hyde Dungeon crates

 -Broken Safe Keys and diamonds are now less common in Black Hyde Dungeons

 -Hyde Villages can no longer spawn in Ringlet Forests

 -Arcanmira monster spawning is now controlled by a tag

 -Changed Sanctum portal room slightly

 -Spawner Obelisks will now be converted when they are in a Sanctum during a Shadow Event

 -Overlord behavior code has been modified to work with the Shadow Overlord

 -Overlord music will now play regardless of how close you are to the Overlord

 -Improved Overlord block break mechanics to further prevent cheesing

 -Overlord hurt detection box has been moved down slightly

 -Hydes spawned from the Overlord are now persistent

 -Hyde model has changed

 -Some mobs may have had their AI changed slightly

 -Daylight Altars cannot be used during Shadow Events now

 -Fractured Shards can now be brewed into Guarding IV potions

 -Guarding potions now require Armornite Plates

 -Altorite gear can now be made with Armornite gear

 -Renamed the 'Reputation Check' advancement to 'Vibe Check'

 -Moved the 'Time Master' advancement to the Shadow Event Advancements

 -Increased the experience reward of Arcane Hunter from 200 to 1000

 -Shattered spawning has been completely revamped

 -The Shattered now determines if it will spawn on a given night with this equation: DaysSinceLastShattered * 0.1

 This means that the Shattered has a 10% (multiplied by how many days since the last one) chance of spawning and creating a Shadow Event.

Fixes:

 -Fixed some Petronck blocks not breaking with pickaxe

 -Shattered spawning should now be more multiplayer friendly

 -Fixed Shattered being able to be hurt with any tool

 -Fixed Veiled Sapling growing into an Archlit Tree if it is random ticked, and it will now grow when ticked

 -Added some wood-related blocks to their proper tags

 -Fixed Altorite Tools not appearing in some tags