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Apprentice's Codex

An addon for Iron's Spells and Spellbooks that adds some apprentice's magic contents.
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apprentice_codex-0.9.7.1+mc1.21.1.jar

File nameapprentice_codex-0.9.7.1+mc1.21.1.jar
Uploader
AquidAquid
Uploaded
Aug 30, 2026
Downloads
413
Size
9.5 MB
Mod Loaders
NeoForge
File ID
8768955
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:apprentices-codex-1450885:8768955"

Learn more about Curse Maven

What's new

This update is mainly focused on fixing critical issues that occurred when certain other mods were installed, so it only includes a small amount of content that had already been in development.

New Content

Spells

  • Added "Combustion Jet": A simple spell that blasts enemies away with a wave of heat.
  • Added "Blood Brand": You are already dead.
  • Added "Shiden": For blades that have lost their edge, grant them a single sharp strike instead.
  • Added "Catch Flame": Light the fire—for every loaded Essence Smoker in range.

Blocks

  • Added "Magnetic Stability Anchor": The so-called "flower" that stops Auto Magnet.

Items

  • Added "Arrow of Anti-Mana": A PvP countermeasure against the Talisman of Mana Shield.

Changes / Tweaks

In preparation for the 1.0 release, older content continues to receive extensive reviews and major balance adjustments.

Spell Balance Adjustments

  • Slash Blade
    • Significantly reduced damage.
    • Increased cooldown. (1s -> 1.5s)
  • Lethal Assault
    • Removed knockback.
  • Totem of Permafrost
    • Cooldown is now applied even while Greater Conjurer's Talisman is equipped, regardless of whether the summon is dismissed manually or expires naturally.
    • Duration is now fixed at 6 seconds and no longer scales with spell power.
  • Field Overseer
    • The staff's mana now depends only on spell level instead of the player's maximum mana.
  • Unite Luna
    • No longer inherits Forge/NeoForge magic tags.
    • This means it is no longer affected by Malum's Magic Proficiency.
    • Reduced the amount of additional power gained from the Transcendence enchantment.
  • Archer Multiple
    • Duration is now fixed at 30 seconds.
    • Removed the ammunition system.
    • The enhanced final shot has also been removed as a result.
    • Can now be dispelled if Counterspell directly hits the summoned entity.
    • No longer persists through logout.
    • Cooldown is now applied when the summon expires even while Greater Conjurer's Talisman is equipped.
  • Servant Gaze
    • Changed its School to Ender.
    • Increased cooldown. (30s -> 150s)
    • Changed from a summon that could be toggled in and out by recasting into a summon spell with a fixed duration of 10 minutes.
    • Can now be dispelled if Counterspell directly hits the summoned entity.

Item Balance Adjustments

  • Removed the effect that temporarily stopped natural mana regeneration after activating Mana Thruster.
  • Reworked Talisman of Mana Shield.
    • Added Arrow of Anti-Mana as a PvP countermeasure.
    • If the arrow is blocked by the Mana Shield, it applies a debuff that temporarily disables the Mana Shield.
    • The Neutralization enchantment now allows this effect to be resisted by consuming mana.
    • Reworked all three enchantments:
    • Shell
      • Now takes armor enchantments into account.
      • Armor durability loss now scales with incoming damage.
      • Also consumes a fixed amount of mana each time it activates.
    • Synchronization
      • Greatly reduces the mana cost against attacks that ignore armor.
      • Slightly increases mana cost against other attacks.
    • Neutralization
      • Allows Counterspell-style effects against the Mana Shield to be resisted by consuming mana.

Bug Fixes

  • Improved several spell descriptions that were missing important information.
  • Fixed some Affinity potion effect icons displaying as missing textures.
  • Fixed an issue that could cause crashes when Ars 'n Spells was installed.
  • Fixed an issue where Auto Magnet could duplicate when moving a long distance very quickly.
  • Fixed an issue where Elemental Bow did not display an error when there were not enough arrows available in spell mode.
  • Fixed an issue where the Errand Mage could not trade Comfort Berries. (1.21.1 only)
    • Existing trades that differ from the default configuration may not be fixed automatically.
    • For newly generated trades, Components other than potion-related data are no longer included in the matching conditions.
    • 1.20.1 is unaffected.
  • Added a limited workaround for an issue where using Accessories Compatibility Layer prevented Curios in the Back slot from being equipped, including items from other mods. (1.21.1 only)
    • This is an issue in Accessories Compatibility Layer itself, but because that mod has not been updated for a long time, this workaround is applied specifically to version 0.1.12.

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