Applied Energistics 2

A Mod about Matter, Energy and using them to conquer the world..

File Details

appliedenergistics2-rv4-alpha-3.jar

  • A
  • Nov 1, 2016
  • 3.18 MB
  • 4.1K
  • 1.10.2

File Name

appliedenergistics2-rv4-alpha-3.jar

Supported Versions

  • 1.10.2

Feature #2527: Implements charging of tools via RF (Forge Energy) and Tesla. Tested with Tesla Essentials and EnderIO. - shartte

Feature #2545: Show P2P-Tunnel Link Status on WAILA. - shartte

Fixes #2525: Light P2P Tunnels not using the correct source for the light value. - shartte

Fixes #2528: Light level not being updated when light-level of cable bus changed after removing parts. - shartte

Fixes #2531 and #2533: Slight overhaul to how Facades store the associated item and retrieve the sprite. - shartte

Fixes #2532: Work around bug in Forge lighting pipeline and UnpackedBakedQuad. - shartte

Fixes #2536: Mark host for save when placing facades. - shartte

Fixes #2542: Prevent memory card from opening a GUI. - yueh

Fixes #2546: Annihilation plane now use the center of an entity instead the bottom to prevent entities from being considered below it. - shartte

Fixes #2547: Fixed bounding boxes of crystal growing and fluix crystals. - shartte

Fixes #2548: Disable item.csv export on the server side, because we're unable to access creative tab information on the server. - shartte

Fixes #2551: Prevent chunk rebuilds when drive is unchanged. - yueh