APPLE SKIN 2.0
Curse Maven Snippet
What's new
Apple Skin 2.0 — Visual & Performance Update
• Fixed the giant/duplicate first-person food rendering bug.
• Food now keeps its normal vanilla size, position, texture, and animation.
• Added a clean animated rainbow outline/glow around the actual food.
• Added support for main-hand and offhand food.
• Added support for all edible Minecraft foods.
• Golden Apples and Enchanted Golden Apples remain fully supported.
• Enchanted Golden Apples keep the vanilla enchantment glint.
• Removed unnecessary combat and opponent HUD systems.
• Removed duplicate saturation and unnecessary HUD elements.
• Improved food selection and warning detection.
• Added health, hunger, and saturation warning sounds.
• Added sensible sound cooldowns to prevent spam.
• Added configurable rainbow intensity and animation speed.
• Added configurable warning volume and warning settings.
• Added Reset to Defaults.
• Improved performance by reducing unnecessary inventory scanning.
• Improved compatibility with Sodium and Iris.
• Cleaned unused Mixins and legacy rendering code.
• Lightweight, client-side, multiplayer compatible.
Credit: I am Death
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