Apocalypse Structures: Radio Towers and Airdrops

adds radio towers and airdrops

File Details

radiotowers-1.0.6.jar

  • R
  • Apr 2, 2026
  • 1.10 MB
  • 3.5K
  • 1.20.1
  • Forge

File Name

radiotowers-1.0.6.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:apocalypse-structures-radio-towers-and-airdrops-1193033:7863757")
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1.0.6
 
Update by: Extra_Special_K
 
Added:
 
-No Mindless Shooting (TaCZ): blocks shot counting and horde spawns during RadioTowers defense waves (TacZ listener + server TriggerHandler); defense-session sync on client/server.
 
-Wave stability: wider spawn join capture; removed periodic excess-zombie discard; reconnect ghost-sweeps do not run during a live catalog wave (avoids wiping an active defense).
 
-Nuclear baseline: per-tick sky-to-ring teleport on living tick disabled so we don’t fight Berezka spawn position every tick.
 
-Airdrop cooldown enforced (3 min standard / 10 min after wave delivery); dev testing bypass removed from code.

-Siren noise fixed