An Origins Addon - Apocalypse

Tired of simple origins? Well, do I have something for you...

File Details

apocalypse_origins-0.4.62-1.20.X.jar

  • R
  • Sep 15, 2024
  • 1.89 MB
  • 34.6K
  • 1.20.6+8
  • Fabric

File Name

apocalypse_origins-0.4.62-1.20.X.jar

Supported Versions

  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.3-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:apocalypse-origins-521235:5725939"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Only the server host needs this update (that is to say you do not need to ask the players to update) if you come from 0.4.61!
MYCONOID :myconoid:

  • No longer has vision obstructing particles when devolving. Particles are instead visible to non spore myconoids only.
  • Blocks that include moss or mushroom parts in their crafting recipes or names (like shroomlight) are now turf blocks.
  • Hid bubbles from Moss UI. Added bubbles back to Crimson UI.
  • Desert myconoid is no longer immune to heat damage (apparently being immune to cactus makes you immune to onFire, for whatever reason).
  • Desert myconoid now gains water while inside a cactus.
  • Desert myconoid now becomes undetectable (true invisibility + no collision) if it stops moving or sneaks for 3 seconds. Sneaking does not remove this effect. Dealing any damage to a creature will remove this effect.

REFRACTOR :refractor:

  • Refractor's netherite mirror now gives +0.5 trapped light per second on average (all forms) as opposed to just being a flex.
  • Fixed a bug that caused Emerald Form to not show the oneshot protection indicator.
  • Refractor can no longer swim and sinks like a rock when in water (they still drown in it).
  • Refractor generates less trapped light when under water (equivalent to the new penalty of being in darkness).