An Origins Addon - Apocalypse

Tired of simple origins? Well, do I have something for you...

File Details

apocalypse_origins-0.3.69.jar

  • R
  • Jan 17, 2023
  • 1.27 MB
  • 100.1K
  • 1.19.2+8
  • Fabric

File Name

apocalypse_origins-0.3.69.jar

Supported Versions

  • 1.19-Snapshot
  • 1.18-Snapshot
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:apocalypse-origins-521235:4348931"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Quite a big patch with big quality of life changes for Geneticist, as well as a couple of bug fixes.

GENETICIST:

  • Side-effects with the (+) modifier are now 25% less likely to occur when compared to 
  • regular generic Side-effects.
  • Special side-effects are now 12.5% more likely to occur when using a special syringe.
  • Adjusted the crafting cost of mutagens to be more accessible in all tiers of play.
  • Mutagens can now affect more mobs.
  • Fixed an issue where people who were injected only with mutagens were unable to craft and use stabilizers.
  • Added Innate Genes, Geneticists now start with two randomized genes.
  • Tiny now drops from bats, vexes and allays in addition to silverfish and endermites.
  • Gliding now drops from bats, vexes and allays in addition to phantoms.
  • Lightfall now transfers any speed increases to the user while not on the ground.
  • Added the fist synergy: Airborne (Gliding + Lightfall).
  • Added the Regenerator gene, which drops from axolotls.
  • Clinical Eye no longer highlights creatures who have naturally low health if they are at max hp.
  • Fixed some power descriptions that were outdated.