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Apocalypse Mod

Makes monsters more powerful with time and periodically attack your base (also other stuff).

File Details

Apocalypse-1.20.1-1.4.7-r.jar

  • R
  • Aug 26, 2024
  • 680.99 KB
  • 19.0K
  • 1.20.1
  • Forge

File Name

Apocalypse-Rebooted-1.20.1-1.4.7-r.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:apocalypse-mod-229199:5665604")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • TrapRecipe now return ItemStack.EMPTY as result stack rather than null

  • Removed TheOneProbe compatibility

  • Reworked "mob starting difficulty" config section to be more intuitive

  • Lowered Fearwolf movement speed modifiers for idle walking and melee attack

  • Fearwolves can now spawn on any ground block that is in the minecraft:animal_spawnable_on tag

  • Added small smoke effect to Dynamic Trap to better indicate when it is assembling a trap