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Apocalypse Mod

Makes monsters more powerful with time and periodically attack your base (also other stuff).

File Details

Apocalypse-1.20.1-1.4.6-r.jar

  • R
  • Jul 3, 2024
  • 682.74 KB
  • 1.0K
  • 1.20.1
  • Forge

File Name

Apocalypse-Rebooted-1.20.1-1.4.6-r.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:apocalypse-mod-229199:5498021")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Fixed game crashing if it starts raining before the server has properly finished starting up

  • Fixed TrapRecipe.Serializer.toNetwork() wrongly using NonNullList, resulting in players getting disconnected from dedicated servers when trying to join.

  • Nerfed Grump rage speed modifier

  • Tweaked some client default config values

  • Added new contraption "Dynamic Trap"

  • JEI compat for Dynamic Trap

  • Fixed Destroyer not always looking the right way when attacking

  • Fixed Grump using LookAtOwnerGoal when not supposed to

  • Fixed midnight steel block and lunar sensor not being in the intended minecraft:blocks/mineable tags