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apexboss(development)

The Strongest Boss in the MOD

ApexBoss

Main Systems

  • Special Health System
    Uses a separate True Health value. Only legitimate attacks can reduce the boss's actual health.
  • Instant-Kill & Removal Protection
    Includes protection against abnormal damage, health manipulation, forced death, entity removal, and other non-standard removal methods.
  • Multi-Stage Resolution System
    Boss defeat is handled through a dedicated resolution process rather than relying solely on normal Minecraft death mechanics.
  • Automatic Recovery System
    Continuously monitors the boss and automatically restores it when an abnormal disappearance or loss of function is detected.
  • Guardian Network
    Uses five Guardian entities to monitor and support the boss, with automatic recovery for missing Guardians.
  • Position & Dimension Locking
    Keeps the boss tied to its designated position and prevents normal dimension changes.
  • Server-Side Combat System
    Controls attacks such as homing orbs, lasers, and large-area attacks on the server side.
  • Persistent State Management
    Stores important boss data such as UUID, defeat status, position, and Guardian information so the system can persist across world reloads.

apexboss(development) Team

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