Apex Network

Experimental
A high-performance networking overhaul featuring Zstd compression, packet bundling, and delta encoding to drastically reduce bandwidth and latency.

File Details

apexnetwork-1.3.2.jar

  • R
  • Feb 10, 2026
  • 5.82 MB
  • 14
  • 1.21.1
  • NeoForge

File Name

apexnetwork-1.3.2.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:apex-network-1456146:7603621"
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Apex Network Optimizer - Update v1.3.2

This update focuses on smarter packet shrinking, safer compatibility, and clearer visibility into what’s actually enabled.

Key Improvements

  • Zstd Dictionary Compression: Small packets now compress efficiently using a trained dictionary for better bandwidth savings.
  • Protocol Bit-Packing: Entity metadata booleans are packed to reduce overhead (Apex-to-Apex only).
  • Safer Registry Encoding: Metadata packing now uses server registries to avoid disconnects and missing registry errors.
  • Accurate Feature Negotiation: Handshake and status now reflect what’s truly active (compression, dict, packing, delta).
  • Expanded Stats: /apex stats now shows config flags, limits, and packet breakdown (compressed/uncompressed/dictionary).

📈 What to Expect

  • Improved compression on small packets after training a dictionary.
  • Clearer in-game status showing what’s enabled vs. mismatched.
  • Better stability when packing metadata that includes item registries.