aoso_mobs-1.2
Curse Maven Snippet
What's new
AOSO Mobs 1.2
New boss: the Deepmaw
A giant worm of the deep rock, about thirty blocks long, armoured in deepslate plates with the heat of the deep glowing in its seams. 1000 health, heavy armour, immune to fire, falling and suffocation; projectiles do half damage.
- It swims through stone and hunts players it feels nearby. The floor shakes before it strikes, giving you a moment to step aside.
- It bursts up through the floor under its prey and throws them into the air.
- Acid spit that poisons and leaves a lingering poison pool.
- It can swallow a player for a few seconds; hit it hard enough and it spits you out.
- It calls Deepmaw Larvae up from the rock around you.
- Below half health it rages: red glow, faster, more acid, more larvae.
How to meet it: it rarely comes on its own to players deep underground (below y -8), or craft a Deep Lure (rotten flesh, amethyst shard, glow ink sac, cobbled deepslate) and use it below y 0.
Reward: the Deepmaw Head, a trophy block to hang on a wall, and a large amount of experience.
Server config: natural spawning on or off, chance, depth, cooldown, and the lure's depth.
All textures, models and sounds were made for this mod.
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