AOSO: KAZANOV

A boss fight in eleven phases, each ten times stronger: Kazanov breaks mountains, burns cities, drags the Moon onto the Earth, becomes a pulsar and cuts the universe in two. Win his Chains.

AOSO: Kazanov

**Kazanov, eldest son of King Zaf III, is unchained.** This is one boss fight in eleven phases, and each phase is ten times stronger than the last. He breaks mountains, burns cities and splits the sky. He drags the Moon down onto the Earth until the Earth is gone. He bursts into a pulsar whose beams sweep the sky. At the last he grows as great as a galaxy, pulls every galaxy round himself and cuts the universe in half.

Raise **Kazanov's Sigil** and he comes. Beat him and his **Chains** are yours.

--

 ✦ At a glance

- **11 phases**, from **2,000** life in the first to a real **1,000,000,000** in the last
- **55 moves**: five of his own in every phase
- **13 cutscenes**: one for each phase, plus the end of the Earth and his fall
- Every phase has its own **aura, colours and sigil**
- **Three music themes** that follow the fight
- **Your world is never touched**: the fight happens in a mirror of it
- **Checkpoints**: start again from any phase you have reached
- **Nothing is lost**: if you fall in his worlds, you keep everything you carried
- **Multiplayer**: friends come with you, and he grows stronger for each of them
- **A reward**: the Chains of Kazanov

---

## 🔥 The eleven phases

| Phase | Name | What he does |
|---|---|---|
| **I** | The Chained Fury | Lashes and hooks with his chains, forges blades of fire, spins a chain cyclone |
| **II** | Mountain Breaker | Tears hills out of the ground and throws them, splits the earth, rains boulders |
| **III** | City Burner | Waves of fire, a storm of meteors, pillars of hellfire, a crimson tornado |
| **IV** | Skysplitter | Cracks the sky open, lashes with chains of thunder, dives down from the storm |
| **V** | Warden of Hellfire | Cages you in burning chains, throws black lances, drains your life into his |
| **VI** | Royal Wrath | Three stars burn around you, a royal comet falls, his sigil bursts into a pillar of light |
| **VII** | Moon Taker | Rains shards of the Moon, lifts everything off the ground and throws it down, fires an eclipse beam |
| **VIII** | World Ender | Drags the Moon onto the Earth until the Earth is gone, hurls continents, fires a beam from the Earth's core |
| **IX** | King of the Void | Opens black holes and rifts in the void, pulls the stars out of the sky and throws them |
| **X** | The Pulsar | Becomes a pulsar whose two beams sweep the whole sky, pulls like a magnetar, raises a neutron storm |
| **XI** | Universe Splitter | Grows as great as a galaxy: supernova, big crunch, chains of stars, and he cuts the universe in two |

When a phase's life runs out, he staggers with light cracking out of him, and the next phase opens with its cutscene. After the eighth phase the Earth is gone, and the last three are fought on its broken pieces out among the stars.

---

## ⚔ How to fight him

1. **Make Kazanov's Sigil** at a crafting table from 3 Nether Stars, 5 Chains and 1 Echo Shard:
   - the stars go in a triangle (two in the top corners, one in the middle of the bottom row)
   - the Echo Shard goes in the centre
   - the Chains fill the other five slots
2. **Use the Sigil.** The ground trembles, and you and anyone near you are taken into the **Echo of the Earth**, a mirror of your world. Whatever he breaks there, your own world stays as it was.
3. **Fight.** The life on his bar is real: every point of it has to be taken.
4. **Leave** at any time by using the Sigil again inside his worlds.

The Sigil is not used up, so you can call him again whenever you like.

### Checkpoints

Every phase you reach in a fight is remembered. **Sneak and use the Sigil** to choose which phase he starts from, so losing in Phase IX doesn't send you back to Phase I. In Creative you can pick any phase.

### Fair to every weapon

No blow can take more than its share of his life, however strong your weapon is. On your own you need at least 15 blows to end Phase I and 60 to end Phase XI. From Phase IV on, he sometimes vanishes from a blow and appears again beside you.

### With friends

Everyone near you when you use the Sigil comes with you. Each extra player gives him more life and means more blows are needed, and every player in the fight gets their own Chains at the end.

---

## ⛓ The Chains of Kazanov

His blades on their burning chains, yours when he falls.

| Action | Effect |
|---|---|
| **Attack** | 16 attack damage |
| **Use** | Throw a chain: it drags what it catches to you, or pulls you to the ground it strikes |
| **Sneak + use** | Whirl the chains: everything near you burns |

---

## 🖥 Performance

Kazanov's sky, aura and effects are heavy. During the fight the mod watches your frame rate: when it drops, it draws fewer effects, and when it recovers, it draws more again. Only the visuals change, never the fight itself.

To set the quality yourself, create the file `config/aoso_kazanov_quality.txt` and write `high`, `medium` or `low` in it.

---

## 🛠 For server owners

Operators can use:

- `/kazanov start <phase>` to start the fight at any phase
- `/kazanov leave` to leave his world.

AOSO: KAZANOV Team

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