AOSO: Epic Combat
**Your character fights like a hero of the AOSO saga.** Every weapon gets its own fighting style, with real combos, heavy blows, dodges, guards and parries. It is built for AOSO's bosses but works against anything you fight.
More than **110 hand-made animations** replace Minecraft's single arm swing, and the whole body moves: walking, running, jumping, falling and flying.
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## ✦ At a glance
- **Combos** for nine weapon styles and for bare hands
- **Charged blows**, **running lunges** and **plunges** from the air
- **Dodges and rolls** with a moment where nothing can touch you
- **Guard and parry**: turn a blow aside at the last instant, then **riposte** for 2.5× damage
- **Stamina** that every move draws on
- **Lock-on** to keep an enemy in front of you
- **Weapon trails** of light behind every swing
- **Quake landings**: fall from high enough and you throw back everything around you
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## ⚔ A style for every weapon
Each style has its own stance, walk, combo chain, charged strike, lunge, plunge, guard and parry.
| Style | How it fights |
|---|---|
| **Sword** | A forehand cut, a backhand, an overhead, then a whirl with the blade straight out |
| **Dagger** | Held point down, low and close: five small, fast blows |
| **Greatsword** | Both hands, slow and wide: the third blow comes down so hard the ground breaks |
| **Axe** | One hand, chopping: blows that fall rather than cut |
| **Hammer** | Swung round the body and brought down to break the ground; charged, a leap that splits the earth around you |
| **Spear** | Thrusts that reach far, sweeps and a whirl (tridents fight this way too) |
| **Staff** | Turned in both hands: blows from either end, the staff spun round |
| **Chain** | Lashed out far and swung round |
| **Fist** | A boxer's guard: jab, cross, hook and uppercut |
**Bare hands** fight too. A jab and a cross flow into kicks: a roundhouse, then a spinning back kick. Hold the attack for a **flying kick**, run for a **flying knee**, or come down from the air with a **ground-cracking stomp**.
**Which weapons get a style?**
- Vanilla swords, axes, tridents and maces each get one.
- So do AOSO's weapons and the arms from **AOSO: Ships, Airships & Arms**.
- Weapons from other mods are recognised by their names.
- Modpack makers can sort any item into a style with the `aoso_combat:<style>` item tags.
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## 🛡 The law of the fight
| Action | How it works |
|---|---|
| **Combo** | Click again just as a blow ends to chain the next one |
| **Charge** | Hold the attack after a blow, then let go to unleash a heavy strike |
| **Lunge** | Attack while running for a leaping blow |
| **Plunge** | Attack in the air, and the blow lands when you reach the ground |
| **Dodge** | Roll toward where you are moving, or step back if you are standing still |
| **Guard** | Take blows on your weapon: a greatsword or hammer lets through only 10%, a sword 20%, a dagger 40%. Each blow costs stamina, and when it runs out your guard breaks |
| **Parry** | Raise your guard at the very last instant: the blow is turned aside, the attacker reels, and your next hit is a riposte for 2.5× damage |
With **AOSO**, every boss follows the same rules:
- A **gold** glint can be guarded and parried.
- A **red** glint cannot be guarded, so you must dodge it.
- Every parry wears down a boss's footing until it falls to one knee.
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## 🎬 A body with life
- You walk, run, jump, fall, hover and fly with real weight, and your cape swings with you.
- In first person you see your own arms make every move.
- Hit sounds, a hit-stop and a slight screen shake give every blow its impact.
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## 🎮 Controls
| Key | Action |
|---|---|
| **Left click** | Attack, chain the combo, hold to charge |
| **Right click / V** | Guard (hold), parry (at the last instant) |
| **Left Alt** | Dodge / roll |
| **Middle click** | Lock on |
| **Z** | Fighting mode / working mode (to dig with your weapon) |
| **N** | Turn AOSO combat on / off |
You can change every key under **Controls → AOSO: Epic Combat**. You can also turn the whole mod off in **Mods → AOSO: Epic Combat → Config**, and Minecraft's own combat comes back.
> With AOSO's **Tree of Power**, the Vitality gift **Deep Breath** gives you more stamina, and it comes back faster.

