AnvilDisenchanter-1.19.2-2.2.3.jar
Curse Maven Snippet
What's new
✨ Features
- Added a complete anvil-based disenchanting system
- Requires exactly one enchanted source item
- Requires one regular book per enchantment extracted
- Supports partial extraction when fewer books are available than enchantments
- Produces one enchanted book for each successfully extracted enchantment
- Uses obsidian to extract normal enchantments
- Uses crying obsidian to extract curses
- Detects when only curses remain and tells the player to use crying obsidian
- Displays clear success and failure messages
- Reports how many enchantments were extracted and how many remain
- Identifies blacklisted enchantments by name
- Added separate sounds for:
- Successful extraction
- Failed extraction
- Curse extraction
- Repair-cost reset
- Added success and failure particle effects
- Added a configurable anvil damage chance after successful extraction
- Resets the item's
RepairCostwhen the final enchantment is removed - Keeps generated books and the cleaned item grouped neatly near the anvil
- Temporarily protects ingredients while the anvil is falling
- Prevents nearby players and hoppers from taking ingredients during processing
- Temporarily reserves generated outputs for the player who performed the extraction
- Added configurable pickup delay and ownership protection duration
- Added clear failure feedback for:
- Missing enchanted item
- Multiple enchanted source items
- Missing books
- No transferable enchantments
- Curse-only items
- Blacklisted enchantments
- Added configurable options for all major mechanics, including:
- Book requirements
- Partial extraction
- Normal and curse extraction blocks
- Anvil damage chance
- Repair-cost resetting
- Sounds
- Particles
- Messages
- Output positioning
- Pickup delay
- Output ownership
- Blacklisted enchantments
This mod has no additional files

